#ECD4B6

Closest named color: Vanilla (#E9D8A6). oklch(88.2% 0.048 73.3), rgb(236, 212, 182).

Aa

Black text reads best on this color (14.65:1).

About this color

#ECD4B6 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.048 and its hue 73°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.027 away. Black text reads best on it, at 14.65:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.048)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.65:1
White text1.43:1

Values

HEX#ECD4B6
RGBrgb(236, 212, 182)
HSLhsl(33, 59%, 82%)
OKLCHoklch(88.2% 0.048 73.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD4B6 1.43:1 Fails Lc -23.6 Dividers and decoration only
Black text on #ECD4B6 14.65:1 AAA Lc 83.0 Fine for body text
#ECD4B6 text on white 1.43:1 Fails Lc 20.7 Dividers and decoration only
#ECD4B6 text on black 14.65:1 AAA Lc -82.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DD

    oklch(93.5% 0.018 73.1)

  3. Step 200

    200 (this color)

    #ECD4B6

    oklch(88.2% 0.048 73.3)

  4. Step 300

    300

    #D9BB95

    oklch(80.9% 0.061 73.3)

  5. Step 400

    400

    #C69757

    oklch(70.7% 0.099 73.5)

  6. Step 500

    500

    #B77C1A

    oklch(63.2% 0.127 73.5)

  7. Step 600

    600

    #9C6600

    oklch(55.5% 0.118 73)

  8. Step 700

    700

    #845600

    oklch(49.2% 0.105 73.4)

  9. Step 800

    800

    #6C4600

    oklch(42.7% 0.091 73.9)

  10. Step 900

    900

    #5B3A00

    oklch(37.8% 0.08 73.5)

  11. Step 950

    950

    #362204

    oklch(27.1% 0.053 73.2)

Export this scale for Tailwind in the Tailwind colors tool

#ECD4B6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD4B40.022
Deuteranopia (no green cones)#E3DAB70.019
Tritanopia (no blue cones)#F6CECC0.041
Achromatopsia (no color)#D7D7D70.048

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD4B6

    #ECD4B6

    oklch(88.2% 0.048 73.3)

  • #C3DBF8

    #C3DBF8

    oklch(88.3% 0.048 253.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD4B6

    #ECD4B6

    oklch(88.2% 0.048 73.3)

  • #F5CFBF

    #F5CFBF

    oklch(88.3% 0.048 44.1)

  • #DDDAB6

    #DDDAB6

    oklch(88.1% 0.048 103.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD4B6

    #ECD4B6

    oklch(88.2% 0.048 73.3)

  • #B7E0F0

    #B7E0F0

    oklch(88.3% 0.048 223.6)

  • #D3D5F8

    #D3D5F8

    oklch(88.3% 0.048 282.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD4B6

    #ECD4B6

    oklch(88.2% 0.048 73.3)

  • #B4E3E1

    #B4E3E1

    oklch(88.2% 0.049 193.1)

  • #E4CFEF

    #E4CFEF

    oklch(88.2% 0.049 314.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD4B6

    #ECD4B6

    oklch(88.2% 0.048 73.3)

  • #BCE3CF

    #BCE3CF

    oklch(88.2% 0.049 163)

  • #C3DBF8

    #C3DBF8

    oklch(88.3% 0.048 253.2)

  • #F0CCE0

    #F0CCE0

    oklch(88.2% 0.048 343.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD4B6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD4B6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.