#ECD3AC

Closest named color: Vanilla (#E9D8A6). oklch(87.8% 0.058 78.8), rgb(236, 211, 172).

Aa

Black text reads best on this color (14.47:1).

About this color

#ECD3AC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.058 and its hue 79°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.018 away. Black text reads best on it, at 14.47:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.47:1
White text1.45:1

Values

HEX#ECD3AC
RGBrgb(236, 211, 172)
HSLhsl(37, 63%, 80%)
OKLCHoklch(87.8% 0.058 78.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD3AC 1.45:1 Fails Lc -24.4 Dividers and decoration only
Black text on #ECD3AC 14.47:1 AAA Lc 82.3 Fine for body text
#ECD3AC text on white 1.45:1 Fails Lc 21.5 Dividers and decoration only
#ECD3AC text on black 14.47:1 AAA Lc -81.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E9DA

    oklch(93.7% 0.022 80.7)

  3. Step 200

    200 (this color)

    #ECD3AC

    oklch(87.8% 0.058 78.8)

  4. Step 300

    300

    #DBBB89

    oklch(80.8% 0.075 78.5)

  5. Step 400

    400

    #C9973E

    oklch(70.8% 0.12 78.8)

  6. Step 500

    500

    #B47E00

    oklch(63.1% 0.131 78.5)

  7. Step 600

    600

    #976A00

    oklch(55.7% 0.116 79.3)

  8. Step 700

    700

    #7F5800

    oklch(49% 0.102 78.8)

  9. Step 800

    800

    #694800

    oklch(42.7% 0.089 78.7)

  10. Step 900

    900

    #583C00

    oklch(37.8% 0.079 79.1)

  11. Step 950

    950

    #352200

    oklch(26.9% 0.056 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#ECD3AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED3AA0.020
Deuteranopia (no green cones)#E4D9AD0.018
Tritanopia (no blue cones)#F7CCC80.050
Achromatopsia (no color)#D6D6D60.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD3AC

    #ECD3AC

    oklch(87.8% 0.058 78.8)

  • #C0D8FE

    #C0D8FE

    oklch(87.7% 0.059 259.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD3AC

    #ECD3AC

    oklch(87.8% 0.058 78.8)

  • #F8CCB6

    #F8CCB6

    oklch(87.8% 0.058 48)

  • #D9DBAE

    #D9DBAE

    oklch(87.9% 0.059 109.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD3AC

    #ECD3AC

    oklch(87.8% 0.058 78.8)

  • #AFDFF6

    #AFDFF6

    oklch(87.8% 0.059 228.8)

  • #D5D1FC

    #D5D1FC

    oklch(87.8% 0.059 289.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD3AC

    #ECD3AC

    oklch(87.8% 0.058 78.8)

  • #AAE3E5

    #AAE3E5

    oklch(87.8% 0.058 198.9)

  • #E8CBF0

    #E8CBF0

    oklch(87.8% 0.059 318.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD3AC

    #ECD3AC

    oklch(87.8% 0.058 78.8)

  • #B2E4D0

    #B2E4D0

    oklch(87.8% 0.059 168.6)

  • #C0D8FE

    #C0D8FE

    oklch(87.7% 0.059 259.5)

  • #F6C8DD

    #F6C8DD

    oklch(87.9% 0.059 349.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD3AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD3AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.