#ECD2AD

Closest named color: Vanilla (#E9D8A6). oklch(87.6% 0.057 76.6), rgb(236, 210, 173).

Aa

Black text reads best on this color (14.38:1).

About this color

#ECD2AD is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.057 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.021 away. Black text reads best on it, at 14.38:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.38:1
White text1.45:1

Values

HEX#ECD2AD
RGBrgb(236, 210, 173)
HSLhsl(35, 62%, 80%)
OKLCHoklch(87.6% 0.057 76.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD2AD 1.45:1 Fails Lc -24.8 Dividers and decoration only
Black text on #ECD2AD 14.38:1 AAA Lc 81.9 Fine for body text
#ECD2AD text on white 1.45:1 Fails Lc 21.8 Dividers and decoration only
#ECD2AD text on black 14.38:1 AAA Lc -81.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E8DB

    oklch(93.5% 0.02 74.7)

  3. Step 200

    200 (this color)

    #ECD2AD

    oklch(87.6% 0.057 76.6)

  4. Step 300

    300

    #DCBB8B

    oklch(80.9% 0.074 76.7)

  5. Step 400

    400

    #CA9643

    oklch(70.7% 0.117 76.4)

  6. Step 500

    500

    #B67D00

    oklch(63.2% 0.132 76.8)

  7. Step 600

    600

    #996800

    oklch(55.5% 0.116 76.4)

  8. Step 700

    700

    #815700

    oklch(49% 0.103 76.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#ECD2AD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD2AB0.022
Deuteranopia (no green cones)#E3D8AE0.019
Tritanopia (no blue cones)#F7CBC80.049
Achromatopsia (no color)#D6D6D60.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD2AD

    #ECD2AD

    oklch(87.6% 0.057 76.6)

  • #BFD8FC

    #BFD8FC

    oklch(87.6% 0.057 257.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD2AD

    #ECD2AD

    oklch(87.6% 0.057 76.6)

  • #F7CCB7

    #F7CCB7

    oklch(87.7% 0.057 47.5)

  • #DAD9AE

    #DAD9AE

    oklch(87.5% 0.057 106.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD2AD

    #ECD2AD

    oklch(87.6% 0.057 76.6)

  • #AFDFF3

    #AFDFF3

    oklch(87.7% 0.057 225.3)

  • #D3D1FB

    #D3D1FB

    oklch(87.6% 0.058 287.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD2AD

    #ECD2AD

    oklch(87.6% 0.057 76.6)

  • #ABE2E3

    #ABE2E3

    oklch(87.5% 0.056 197.6)

  • #E6CBF0

    #E6CBF0

    oklch(87.6% 0.058 316.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD2AD

    #ECD2AD

    oklch(87.6% 0.057 76.6)

  • #B3E3CE

    #B3E3CE

    oklch(87.6% 0.058 166.5)

  • #BFD8FC

    #BFD8FC

    oklch(87.6% 0.057 257.5)

  • #F3C8DE

    #F3C8DE

    oklch(87.6% 0.056 346.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD2AD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD2AD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.