#ECD2AC

Closest named color: Vanilla (#E9D8A6). oklch(87.6% 0.058 77.2), rgb(236, 210, 172).

Aa

Black text reads best on this color (14.38:1).

About this color

#ECD2AC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.058 and its hue 77°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.020 away. Black text reads best on it, at 14.38:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.38:1
White text1.46:1

Values

HEX#ECD2AC
RGBrgb(236, 210, 172)
HSLhsl(36, 63%, 80%)
OKLCHoklch(87.6% 0.058 77.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #ECD2AC 1.46:1 Fails Lc -24.8 Dividers and decoration only
Black text on #ECD2AC 14.38:1 AAA Lc 81.9 Fine for body text
#ECD2AC text on white 1.46:1 Fails Lc 21.9 Dividers and decoration only
#ECD2AC text on black 14.38:1 AAA Lc -81.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E8DA

    oklch(93.5% 0.022 76.5)

  3. Step 200

    200 (this color)

    #ECD2AC

    oklch(87.6% 0.058 77.2)

  4. Step 300

    300

    #DCBB8A

    oklch(80.9% 0.075 77.2)

  5. Step 400

    400

    #CA9640

    oklch(70.7% 0.119 77.1)

  6. Step 500

    500

    #B57D00

    oklch(63.1% 0.132 77.3)

  7. Step 600

    600

    #996900

    oklch(55.7% 0.116 77.3)

  8. Step 700

    700

    #815800

    oklch(49.2% 0.103 77.4)

  9. Step 800

    800

    #6A4700

    oklch(42.6% 0.089 76.7)

  10. Step 900

    900

    #593B00

    oklch(37.8% 0.079 76.7)

  11. Step 950

    950

    #362200

    oklch(27% 0.057 76.3)

Export this scale for Tailwind in the Tailwind colors tool

#ECD2AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD2AA0.022
Deuteranopia (no green cones)#E3D8AD0.019
Tritanopia (no blue cones)#F7CBC80.050
Achromatopsia (no color)#D6D6D60.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #ECD2AC

    #ECD2AC

    oklch(87.6% 0.058 77.2)

  • #BFD8FD

    #BFD8FD

    oklch(87.6% 0.058 258.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #ECD2AC

    #ECD2AC

    oklch(87.6% 0.058 77.2)

  • #F7CBB6

    #F7CBB6

    oklch(87.5% 0.058 46.9)

  • #DAD9AE

    #DAD9AE

    oklch(87.5% 0.057 106.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #ECD2AC

    #ECD2AC

    oklch(87.6% 0.058 77.2)

  • #AFDFF4

    #AFDFF4

    oklch(87.7% 0.057 226.5)

  • #D3D1FB

    #D3D1FB

    oklch(87.6% 0.058 287.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #ECD2AC

    #ECD2AC

    oklch(87.6% 0.058 77.2)

  • #AAE3E3

    #AAE3E3

    oklch(87.7% 0.058 196.1)

  • #E6CBF0

    #E6CBF0

    oklch(87.6% 0.058 316.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #ECD2AC

    #ECD2AC

    oklch(87.6% 0.058 77.2)

  • #B2E3CE

    #B2E3CE

    oklch(87.6% 0.058 167)

  • #BFD8FD

    #BFD8FD

    oklch(87.6% 0.058 258.1)

  • #F4C7DD

    #F4C7DD

    oklch(87.5% 0.058 347.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #ECD2AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #ECD2AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.