#EBFCDE

Closest named color: Beige (#F5F5DC). oklch(97.1% 0.043 131.5), rgb(235, 252, 222).

Aa

Black text reads best on this color (19.51:1).

About this color

#EBFCDE is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.043 and its hue 131°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.020 away. Black text reads best on it, at 19.51:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.043)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.51:1
White text1.07:1

Values

HEX#EBFCDE
RGBrgb(235, 252, 222)
HSLhsl(94, 83%, 93%)
OKLCHoklch(97.1% 0.043 131.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBFCDE 1.07:1 Fails Lc 0.0 Not readable
Black text on #EBFCDE 19.51:1 AAA Lc 101.0 Preferred for body text
#EBFCDE text on white 1.07:1 Fails Lc 0.0 Not readable
#EBFCDE text on black 19.51:1 AAA Lc -102.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EBFCDE

    oklch(97.1% 0.043 131.5)

  2. Step 100

    100

    #E6ECE1

    oklch(93.5% 0.016 130.4)

  3. Step 200

    200

    #D2DEC9

    oklch(88.6% 0.031 131.6)

  4. Step 300

    300

    #B4C9A4

    oklch(81% 0.056 131.7)

  5. Step 400

    400

    #8DAC72

    oklch(70.6% 0.088 131.2)

  6. Step 500

    500

    #70984B

    oklch(63.2% 0.115 131.6)

  7. Step 600

    600

    #58822D

    oklch(55.7% 0.124 131.7)

  8. Step 700

    700

    #486D1F

    oklch(49% 0.114 131.4)

  9. Step 800

    800

    #3B591C

    oklch(42.6% 0.095 131.6)

  10. Step 900

    900

    #33491D

    oklch(37.6% 0.073 131.2)

  11. Step 950

    950

    #1E2B12

    oklch(27% 0.047 131.4)

Export this scale for Tailwind in the Tailwind colors tool

#EBFCDE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FFF7DC0.027
Deuteranopia (no green cones)#FCF6DF0.026
Tritanopia (no blue cones)#ECF9F30.032
Achromatopsia (no color)#F6F6F60.043

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBFCDE

    #EBFCDE

    oklch(97.1% 0.043 131.5)

  • #FAF2FF

    #FAF2FF

    oklch(97.1% 0.019 312.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBFCDE

    #EBFCDE

    oklch(97.1% 0.043 131.5)

  • #FBF7D6

    #FBF7D6

    oklch(97.1% 0.043 101.5)

  • #DDFFEC

    #DDFFEC

    oklch(97.1% 0.043 161.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBFCDE

    #EBFCDE

    oklch(97.1% 0.043 131.5)

  • #F3F4FF

    #F3F4FF

    oklch(97% 0.015 282)

  • #FFF1F9

    #FFF1F9

    oklch(97.1% 0.018 342)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBFCDE

    #EBFCDE

    oklch(97.1% 0.043 131.5)

  • #EFF6FF

    #EFF6FF

    oklch(97% 0.014 254.6)

  • #FFF2F3

    #FFF2F3

    oklch(97.2% 0.014 12)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBFCDE

    #EBFCDE

    oklch(97.1% 0.043 131.5)

  • #E8F9FF

    #E8F9FF

    oklch(97.1% 0.02 220.9)

  • #FAF2FF

    #FAF2FF

    oklch(97.1% 0.019 312.8)

  • #FFF2EE

    #FFF2EE

    oklch(97% 0.015 37.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBFCDE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBFCDE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.