#EBFBE2

Closest named color: Beige (#F5F5DC). oklch(97% 0.037 134.1), rgb(235, 251, 226).

Aa

Black text reads best on this color (19.42:1).

About this color

#EBFBE2 is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.037 and its hue 134°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.018 away. Black text reads best on it, at 19.42:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.037)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.42:1
White text1.08:1

Values

HEX#EBFBE2
RGBrgb(235, 251, 226)
HSLhsl(98, 76%, 94%)
OKLCHoklch(97% 0.037 134.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBFBE2 1.08:1 Fails Lc 0.0 Not readable
Black text on #EBFBE2 19.42:1 AAA Lc 100.7 Preferred for body text
#EBFBE2 text on white 1.08:1 Fails Lc 0.0 Not readable
#EBFBE2 text on black 19.42:1 AAA Lc -101.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EBFBE2

    oklch(97% 0.037 134.1)

  2. Step 100

    100

    #E6ECE3

    oklch(93.6% 0.014 134.9)

  3. Step 200

    200

    #D2DDCC

    oklch(88.4% 0.026 134.3)

  4. Step 300

    300

    #B4C8A9

    oklch(80.9% 0.048 134.4)

  5. Step 400

    400

    #8DAB7B

    oklch(70.6% 0.075 134.1)

  6. Step 500

    500

    #719659

    oklch(63% 0.096 133.9)

  7. Step 600

    600

    #59813E

    oklch(55.7% 0.106 134.1)

  8. Step 700

    700

    #496D30

    oklch(49.2% 0.098 134.1)

  9. Step 800

    800

    #3C5928

    oklch(42.8% 0.082 134)

  10. Step 900

    900

    #334925

    oklch(37.7% 0.064 134.3)

  11. Step 950

    950

    #1E2B16

    oklch(27.1% 0.041 134.3)

Export this scale for Tailwind in the Tailwind colors tool

#EBFBE2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FDF7E10.024
Deuteranopia (no green cones)#FBF6E30.024
Tritanopia (no blue cones)#EBF9F40.026
Achromatopsia (no color)#F6F6F60.037

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBFBE2

    #EBFBE2

    oklch(97% 0.037 134.1)

  • #FAF1FF

    #FAF1FF

    oklch(96.9% 0.021 313.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBFBE2

    #EBFBE2

    oklch(97% 0.037 134.1)

  • #F9F7DB

    #F9F7DB

    oklch(97% 0.037 103.7)

  • #DFFDEE

    #DFFDEE

    oklch(96.8% 0.037 164.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBFBE2

    #EBFBE2

    oklch(97% 0.037 134.1)

  • #F3F4FF

    #F3F4FF

    oklch(97% 0.015 282)

  • #FFF0F8

    #FFF0F8

    oklch(96.9% 0.019 343.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBFBE2

    #EBFBE2

    oklch(97% 0.037 134.1)

  • #EEF6FF

    #EEF6FF

    oklch(97% 0.015 251.2)

  • #FFF1F2

    #FFF1F2

    oklch(96.9% 0.015 12.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBFBE2

    #EBFBE2

    oklch(97% 0.037 134.1)

  • #E8F8FF

    #E8F8FF

    oklch(96.9% 0.019 225.7)

  • #FAF1FF

    #FAF1FF

    oklch(96.9% 0.021 313.8)

  • #FFF2EC

    #FFF2EC

    oklch(97% 0.016 46.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBFBE2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBFBE2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.