#EBF1DB

Closest named color: Beige (#F5F5DC). oklch(94.8% 0.03 119.4), rgb(235, 241, 219).

Aa

Black text reads best on this color (18.13:1).

About this color

#EBF1DB is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.030. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.018 away. Black text reads best on it, at 18.13:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.030)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.13:1
White text1.15:1

Values

HEX#EBF1DB
RGBrgb(235, 241, 219)
HSLhsl(76, 44%, 90%)
OKLCHoklch(94.8% 0.03 119.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBF1DB 1.15:1 Fails Lc -8.8 Not readable
Black text on #EBF1DB 18.13:1 AAA Lc 96.1 Preferred for body text
#EBF1DB text on white 1.15:1 Fails Lc 7.4 Not readable
#EBF1DB text on black 18.13:1 AAA Lc -96.9 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F2

    oklch(97.1% 0.005 117.9)

  2. Step 100

    100 (this color)

    #EBF1DB

    oklch(94.8% 0.03 119.4)

  3. Step 200

    200

    #D7DBCC

    oklch(88.4% 0.021 119)

  4. Step 300

    300

    #BDC5A9

    oklch(81% 0.039 120.2)

  5. Step 400

    400

    #9CA77B

    oklch(70.8% 0.062 119.4)

  6. Step 500

    500

    #84915A

    oklch(63.2% 0.078 119.5)

  7. Step 600

    600

    #6D7A3F

    oklch(55.5% 0.084 119.4)

  8. Step 700

    700

    #5B6731

    oklch(49% 0.079 119.7)

  9. Step 800

    800

    #4B5429

    oklch(42.7% 0.065 119)

  10. Step 900

    900

    #3E4626

    oklch(37.8% 0.051 120.4)

  11. Step 950

    950

    #242916

    oklch(27% 0.034 120.7)

Export this scale for Tailwind in the Tailwind colors tool

#EBF1DB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EEDA0.013
Deuteranopia (no green cones)#F4EEDC0.014
Tritanopia (no blue cones)#EDEEEB0.026
Achromatopsia (no color)#EEEEEE0.030

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBF1DB

    #EBF1DB

    oklch(94.8% 0.03 119.4)

  • #F0EAFF

    #F0EAFF

    oklch(94.8% 0.029 298.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBF1DB

    #EBF1DB

    oklch(94.8% 0.03 119.4)

  • #F6EDD8

    #F6EDD8

    oklch(94.8% 0.029 87.5)

  • #E1F4E3

    #E1F4E3

    oklch(94.8% 0.03 148.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBF1DB

    #EBF1DB

    oklch(94.8% 0.03 119.4)

  • #E7EDFF

    #E7EDFF

    oklch(94.7% 0.025 271.1)

  • #FAE7F8

    #FAE7F8

    oklch(94.8% 0.03 329.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBF1DB

    #EBF1DB

    oklch(94.8% 0.03 119.4)

  • #DEF1FF

    #DEF1FF

    oklch(94.8% 0.028 239.7)

  • #FFE6ED

    #FFE6ED

    oklch(94.7% 0.029 358.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBF1DB

    #EBF1DB

    oklch(94.8% 0.03 119.4)

  • #D8F4F9

    #D8F4F9

    oklch(94.8% 0.03 209.6)

  • #F0EAFF

    #F0EAFF

    oklch(94.8% 0.029 298.9)

  • #FFE8E4

    #FFE8E4

    oklch(94.8% 0.026 29.4)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBF1DB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBF1DB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.