#EBF0DF

Closest named color: Beige (#F5F5DC). oklch(94.7% 0.023 120.2), rgb(235, 240, 223).

Aa

Black text reads best on this color (18.06:1).

About this color

#EBF0DF is a very light close to neutral grey. In OKLCH its lightness is 95%, its chroma 0.023. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.020 away. Black text reads best on it, at 18.06:1.

Hue familyNeutrals
Lightnessvery light (95%)
Chromaclose to neutral grey (0.023)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text18.06:1
White text1.16:1

Values

HEX#EBF0DF
RGBrgb(235, 240, 223)
HSLhsl(78, 36%, 91%)
OKLCHoklch(94.7% 0.023 120.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBF0DF 1.16:1 Fails Lc -9.1 Not readable
Black text on #EBF0DF 18.06:1 AAA Lc 95.8 Preferred for body text
#EBF0DF text on white 1.16:1 Fails Lc 7.7 Not readable
#EBF0DF text on black 18.06:1 AAA Lc -96.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F3

    oklch(97.2% 0.004 121.6)

  2. Step 100

    100 (this color)

    #EBF0DF

    oklch(94.7% 0.023 120.2)

  3. Step 200

    200

    #D7DBCF

    oklch(88.5% 0.017 121.8)

  4. Step 300

    300

    #BEC4AF

    oklch(81% 0.03 120)

  5. Step 400

    400

    #9CA584

    oklch(70.6% 0.047 120)

  6. Step 500

    500

    #848F66

    oklch(63% 0.06 120.3)

  7. Step 600

    600

    #6E794D

    oklch(55.5% 0.065 120)

  8. Step 700

    700

    #5C663E

    oklch(49.1% 0.061 120.1)

  9. Step 800

    800

    #4B5333

    oklch(42.6% 0.051 120)

  10. Step 900

    900

    #3F452D

    oklch(37.8% 0.039 119.7)

  11. Step 950

    950

    #25281A

    oklch(26.9% 0.025 117.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBF0DF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F3EEDE0.011
Deuteranopia (no green cones)#F2EEE00.011
Tritanopia (no blue cones)#EDEEEB0.019
Achromatopsia (no color)#EEEEEE0.023

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBF0DF

    #EBF0DF

    oklch(94.7% 0.023 120.2)

  • #EFEAFB

    #EFEAFB

    oklch(94.6% 0.023 299.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBF0DF

    #EBF0DF

    oklch(94.7% 0.023 120.2)

  • #F3EDDC

    #F3EDDC

    oklch(94.6% 0.023 90.8)

  • #E3F2E5

    #E3F2E5

    oklch(94.6% 0.023 149.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBF0DF

    #EBF0DF

    oklch(94.7% 0.023 120.2)

  • #E7EDFE

    #E7EDFE

    oklch(94.7% 0.024 270.3)

  • #F7E8F5

    #F7E8F5

    oklch(94.7% 0.024 330)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBF0DF

    #EBF0DF

    oklch(94.7% 0.023 120.2)

  • #E0F0FC

    #E0F0FC

    oklch(94.7% 0.024 240.1)

  • #FCE7ED

    #FCE7ED

    oklch(94.6% 0.024 358.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBF0DF

    #EBF0DF

    oklch(94.7% 0.023 120.2)

  • #DDF2F6

    #DDF2F6

    oklch(94.7% 0.023 210.4)

  • #EFEAFB

    #EFEAFB

    oklch(94.6% 0.023 299.4)

  • #FDE8E4

    #FDE8E4

    oklch(94.7% 0.024 30.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBF0DF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBF0DF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.