#EBF0C6

Closest named color: Beige (#F5F5DC). oklch(94.1% 0.055 113), rgb(235, 240, 198).

Aa

Black text reads best on this color (17.81:1).

About this color

#EBF0C6 is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.055 and its hue 113°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.032 away. Black text reads best on it, at 17.81:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.055)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.81:1
White text1.17:1

Values

HEX#EBF0C6
RGBrgb(235, 240, 198)
HSLhsl(67, 58%, 86%)
OKLCHoklch(94.1% 0.055 113)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBF0C6 1.17:1 Fails Lc -10.1 Not readable
Black text on #EBF0C6 17.81:1 AAA Lc 94.9 Preferred for body text
#EBF0C6 text on white 1.17:1 Fails Lc 8.6 Not readable
#EBF0C6 text on black 17.81:1 AAA Lc -95.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6EF

    oklch(97% 0.009 113.2)

  2. Step 100

    100 (this color)

    #EBF0C6

    oklch(94.1% 0.055 113)

  3. Step 200

    200

    #D9DCBF

    oklch(88.4% 0.039 112)

  4. Step 300

    300

    #C0C691

    oklch(80.9% 0.071 113.2)

  5. Step 400

    400

    #A1A84F

    oklch(70.7% 0.114 113)

  6. Step 500

    500

    #8B9100

    oklch(63% 0.14 112.7)

  7. Step 600

    600

    #747A00

    oklch(55.6% 0.124 113.2)

  8. Step 700

    700

    #626600

    oklch(49% 0.109 112.4)

  9. Step 800

    800

    #505400

    oklch(42.8% 0.095 112.9)

  10. Step 900

    900

    #424600

    oklch(37.8% 0.084 113.4)

  11. Step 950

    950

    #272900

    oklch(27% 0.06 112.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBF0C6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7ECC40.018
Deuteranopia (no green cones)#F7EDC80.018
Tritanopia (no blue cones)#F0EBE40.047
Achromatopsia (no color)#ECECEC0.055

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBF0C6

    #EBF0C6

    oklch(94.1% 0.055 113)

  • #ECE8FF

    #ECE8FF

    oklch(94.1% 0.031 293.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBF0C6

    #EBF0C6

    oklch(94.1% 0.055 113)

  • #FEE9C2

    #FEE9C2

    oklch(94.1% 0.056 82.9)

  • #D7F6D4

    #D7F6D4

    oklch(94.2% 0.056 142.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBF0C6

    #EBF0C6

    oklch(94.1% 0.055 113)

  • #E2ECFF

    #E2ECFF

    oklch(94.1% 0.028 263.4)

  • #FCE1FF

    #FCE1FF

    oklch(94.1% 0.049 322.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBF0C6

    #EBF0C6

    oklch(94.1% 0.055 113)

  • #D6F0FF

    #D6F0FF

    oklch(94.1% 0.034 233)

  • #FFE3ED

    #FFE3ED

    oklch(94.1% 0.033 354.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBF0C6

    #EBF0C6

    oklch(94.1% 0.055 113)

  • #C1F7FC

    #C1F7FC

    oklch(94.1% 0.055 203.3)

  • #ECE8FF

    #ECE8FF

    oklch(94.1% 0.031 293.8)

  • #FFE4E2

    #FFE4E2

    oklch(94% 0.03 22.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBF0C6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBF0C6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.