#EBEFD1

Closest named color: Beige (#F5F5DC). oklch(94.1% 0.04 113.3), rgb(235, 239, 209).

Aa

Black text reads best on this color (17.79:1).

About this color

#EBEFD1 is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.040 and its hue 113°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.024 away. Black text reads best on it, at 17.79:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.040)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.79:1
White text1.17:1

Values

HEX#EBEFD1
RGBrgb(235, 239, 209)
HSLhsl(68, 48%, 88%)
OKLCHoklch(94.1% 0.04 113.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBEFD1 1.17:1 Fails Lc -10.2 Not readable
Black text on #EBEFD1 17.79:1 AAA Lc 94.9 Preferred for body text
#EBEFD1 text on white 1.17:1 Fails Lc 8.7 Not readable
#EBEFD1 text on black 17.79:1 AAA Lc -95.6 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F1

    oklch(97.1% 0.007 115.7)

  2. Step 100

    100 (this color)

    #EBEFD1

    oklch(94.1% 0.04 113.3)

  3. Step 200

    200

    #D9DBC6

    oklch(88.4% 0.028 111.4)

  4. Step 300

    300

    #C0C59F

    oklch(81% 0.052 113.7)

  5. Step 400

    400

    #A0A66A

    oklch(70.6% 0.081 113.1)

  6. Step 500

    500

    #899040

    oklch(63% 0.104 113.5)

  7. Step 600

    600

    #747A1B

    oklch(55.7% 0.114 113.2)

  8. Step 700

    700

    #61660B

    oklch(49% 0.105 113.1)

  9. Step 800

    800

    #4F540F

    oklch(42.8% 0.088 113.8)

  10. Step 900

    900

    #424516

    oklch(37.7% 0.067 112.6)

  11. Step 950

    950

    #26290E

    oklch(27.1% 0.044 114.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBEFD1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4ECCF0.013
Deuteranopia (no green cones)#F4EDD20.013
Tritanopia (no blue cones)#EFEBE60.034
Achromatopsia (no color)#ECECEC0.040

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBEFD1

    #EBEFD1

    oklch(94.1% 0.04 113.3)

  • #ECE8FF

    #ECE8FF

    oklch(94.1% 0.031 293.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBEFD1

    #EBEFD1

    oklch(94.1% 0.04 113.3)

  • #F9EACE

    #F9EACE

    oklch(94.2% 0.04 83.1)

  • #DDF3DB

    #DDF3DB

    oklch(94.2% 0.039 142.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBEFD1

    #EBEFD1

    oklch(94.1% 0.04 113.3)

  • #E2ECFF

    #E2ECFF

    oklch(94.1% 0.028 263.4)

  • #F9E3FB

    #F9E3FB

    oklch(94.1% 0.04 323.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBEFD1

    #EBEFD1

    oklch(94.1% 0.04 113.3)

  • #D6F0FF

    #D6F0FF

    oklch(94.1% 0.034 233)

  • #FFE3ED

    #FFE3ED

    oklch(94.1% 0.033 354.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBEFD1

    #EBEFD1

    oklch(94.1% 0.04 113.3)

  • #CEF4F8

    #CEF4F8

    oklch(94.1% 0.04 204.3)

  • #ECE8FF

    #ECE8FF

    oklch(94.1% 0.031 293.8)

  • #FFE4E2

    #FFE4E2

    oklch(94% 0.03 22.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBEFD1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBEFD1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.