#EBEFCA

Closest named color: Champagne (#F7E7CE). oklch(94% 0.049 112.3), rgb(235, 239, 202).

Aa

Black text reads best on this color (17.73:1).

About this color

#EBEFCA is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.049 and its hue 112°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.027 away. Black text reads best on it, at 17.73:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.049)
Temperaturein between
Nearest nameChampagne (#F7E7CE)
Black text17.73:1
White text1.18:1

Values

HEX#EBEFCA
RGBrgb(235, 239, 202)
HSLhsl(66, 54%, 86%)
OKLCHoklch(94% 0.049 112.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBEFCA 1.18:1 Fails Lc -10.4 Not readable
Black text on #EBEFCA 17.73:1 AAA Lc 94.6 Preferred for body text
#EBEFCA text on white 1.18:1 Fails Lc 8.9 Not readable
#EBEFCA text on black 17.73:1 AAA Lc -95.3 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F0

    oklch(97.1% 0.008 114.2)

  2. Step 100

    100 (this color)

    #EBEFCA

    oklch(94% 0.049 112.3)

  3. Step 200

    200

    #D9DCC2

    oklch(88.5% 0.035 112.5)

  4. Step 300

    300

    #C1C597

    oklch(80.9% 0.062 111.8)

  5. Step 400

    400

    #A2A75B

    oklch(70.7% 0.1 112)

  6. Step 500

    500

    #8B9122

    oklch(63.2% 0.128 112.7)

  7. Step 600

    600

    #757A00

    oklch(55.6% 0.124 112.6)

  8. Step 700

    700

    #626600

    oklch(49% 0.109 112.4)

  9. Step 800

    800

    #505400

    oklch(42.8% 0.095 112.9)

  10. Step 900

    900

    #434600

    oklch(37.9% 0.084 112.5)

  11. Step 950

    950

    #272906

    oklch(27.1% 0.053 112.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBEFCA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F5EBC80.015
Deuteranopia (no green cones)#F5ECCB0.015
Tritanopia (no blue cones)#F0EAE50.043
Achromatopsia (no color)#ECECEC0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBEFCA

    #EBEFCA

    oklch(94% 0.049 112.3)

  • #EBE8FF

    #EBE8FF

    oklch(94% 0.031 291.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBEFCA

    #EBEFCA

    oklch(94% 0.049 112.3)

  • #FBE9C7

    #FBE9C7

    oklch(94% 0.049 83.4)

  • #D9F4D6

    #D9F4D6

    oklch(93.9% 0.049 142.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBEFCA

    #EBEFCA

    oklch(94% 0.049 112.3)

  • #E1ECFF

    #E1ECFF

    oklch(94.1% 0.028 261.5)

  • #FBE1FF

    #FBE1FF

    oklch(94% 0.049 321.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBEFCA

    #EBEFCA

    oklch(94% 0.049 112.3)

  • #D5F0FF

    #D5F0FF

    oklch(94% 0.035 232)

  • #FFE2ED

    #FFE2ED

    oklch(94% 0.035 352.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBEFCA

    #EBEFCA

    oklch(94% 0.049 112.3)

  • #C6F5F9

    #C6F5F9

    oklch(93.9% 0.048 202.8)

  • #EBE8FF

    #EBE8FF

    oklch(94% 0.031 291.8)

  • #FFE4E2

    #FFE4E2

    oklch(94% 0.03 22.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBEFCA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBEFCA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.