#EBEBD2

Closest named color: Champagne (#F7E7CE). oklch(93.3% 0.033 107), rgb(235, 235, 210).

Aa

Black text reads best on this color (17.34:1).

About this color

#EBEBD2 is a very light, muted yellow. In OKLCH its lightness is 93%, its chroma 0.033 and its hue 107°. Its hue sits on the warm side of the wheel. The nearest named color is Champagne (#F7E7CE), ΔE 0.018 away. Black text reads best on it, at 17.34:1.

Hue familyYellows
Lightnessvery light (93%)
Chromamuted (0.033)
Temperaturewarm
Nearest nameChampagne (#F7E7CE)
Black text17.34:1
White text1.21:1

Values

HEX#EBEBD2
RGBrgb(235, 235, 210)
HSLhsl(60, 38%, 87%)
OKLCHoklch(93.3% 0.033 107)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBEBD2 1.21:1 Fails Lc -12.1 Not readable
Black text on #EBEBD2 17.34:1 AAA Lc 93.2 Preferred for body text
#EBEBD2 text on white 1.21:1 Fails Lc 10.3 Not readable
#EBEBD2 text on black 17.34:1 AAA Lc -93.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F6F6F1

    oklch(97.2% 0.007 106.5)

  2. Step 100

    100 (this color)

    #EBEBD2

    oklch(93.3% 0.033 107)

  3. Step 200

    200

    #DADAC9

    oklch(88.4% 0.023 106.9)

  4. Step 300

    300

    #C3C3A4

    oklch(80.9% 0.042 107.3)

  5. Step 400

    400

    #A5A472

    oklch(70.7% 0.068 107.1)

  6. Step 500

    500

    #8F8D4C

    oklch(63% 0.087 107.1)

  7. Step 600

    600

    #7A772E

    oklch(55.7% 0.095 106.9)

  8. Step 700

    700

    #676421

    oklch(49.2% 0.088 106.7)

  9. Step 800

    800

    #54521D

    oklch(42.9% 0.073 107.1)

  10. Step 900

    900

    #45441E

    oklch(37.8% 0.057 107.5)

  11. Step 950

    950

    #282812

    oklch(27.1% 0.037 108.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBEBD2 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F0E9D10.008
Deuteranopia (no green cones)#F0EAD30.007
Tritanopia (no blue cones)#EFE8E40.029
Achromatopsia (no color)#E9E9E90.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBEBD2

    #EBEBD2

    oklch(93.3% 0.033 107)

  • #E7E6FF

    #E7E6FF

    oklch(93.3% 0.034 287.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBEBD2

    #EBEBD2

    oklch(93.3% 0.033 107)

  • #F6E7D1

    #F6E7D1

    oklch(93.4% 0.033 77.6)

  • #DFEFD9

    #DFEFD9

    oklch(93.4% 0.034 137.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBEBD2

    #EBEBD2

    oklch(93.3% 0.033 107)

  • #DCEAFF

    #DCEAFF

    oklch(93.3% 0.032 258.4)

  • #F2E3F8

    #F2E3F8

    oklch(93.4% 0.032 316.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBEBD2

    #EBEBD2

    oklch(93.3% 0.033 107)

  • #D3EEFA

    #D3EEFA

    oklch(93.3% 0.033 226.3)

  • #FBE1ED

    #FBE1ED

    oklch(93.4% 0.032 348.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBEBD2

    #EBEBD2

    oklch(93.3% 0.033 107)

  • #D1F0F1

    #D1F0F1

    oklch(93.3% 0.032 199)

  • #E7E6FF

    #E7E6FF

    oklch(93.3% 0.034 287.6)

  • #FFE1E1

    #FFE1E1

    oklch(93.4% 0.033 17.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBEBD2, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBEBD2 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.