#EBDDA3

Closest named color: Vanilla (#E9D8A6). oklch(89.5% 0.076 96.2), rgb(235, 221, 163).

Aa

Black text reads best on this color (15.40:1).

About this color

#EBDDA3 is a light, moderately saturated yellow. In OKLCH its lightness is 90%, its chroma 0.076 and its hue 96°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.015 away. Black text reads best on it, at 15.40:1.

Hue familyYellows
Lightnesslight (90%)
Chromamoderately saturated (0.076)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.40:1
White text1.36:1

Values

HEX#EBDDA3
RGBrgb(235, 221, 163)
HSLhsl(48, 64%, 78%)
OKLCHoklch(89.5% 0.076 96.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBDDA3 1.36:1 Fails Lc -20.3 Dividers and decoration only
Black text on #EBDDA3 15.40:1 AAA Lc 85.9 Fine for body text
#EBDDA3 text on white 1.36:1 Fails Lc 17.8 Dividers and decoration only
#EBDDA3 text on black 15.40:1 AAA Lc -85.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EC

    oklch(97.2% 0.013 97.4)

  2. Step 100

    100

    #EFEAD5

    oklch(93.5% 0.028 95.9)

  3. Step 200

    200 (this color)

    #EBDDA3

    oklch(89.5% 0.076 96.2)

  4. Step 300

    300

    #D3C175

    oklch(80.9% 0.099 96.4)

  5. Step 400

    400

    #BC9F00

    oklch(70.7% 0.145 95.9)

  6. Step 500

    500

    #A18800

    oklch(63.1% 0.13 96)

  7. Step 600

    600

    #877200

    oklch(55.5% 0.114 96.2)

  8. Step 700

    700

    #726000

    oklch(49.2% 0.101 96.3)

  9. Step 800

    800

    #5D4E00

    oklch(42.6% 0.088 96.3)

  10. Step 900

    900

    #4E4100

    oklch(37.8% 0.078 96.2)

  11. Step 950

    950

    #2E2600

    oklch(27% 0.056 97.1)

Export this scale for Tailwind in the Tailwind colors tool

#EBDDA3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E9DA9F0.009
Deuteranopia (no green cones)#EDDFA50.006
Tritanopia (no blue cones)#F6D5CE0.069
Achromatopsia (no color)#DDDDDD0.076

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBDDA3

    #EBDDA3

    oklch(89.5% 0.076 96.2)

  • #D3DAFF

    #D3DAFF

    oklch(89.5% 0.051 276.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBDDA3

    #EBDDA3

    oklch(89.5% 0.076 96.2)

  • #FFD3A8

    #FFD3A8

    oklch(89.4% 0.075 66)

  • #D0E6AF

    #D0E6AF

    oklch(89.5% 0.076 125.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBDDA3

    #EBDDA3

    oklch(89.5% 0.076 96.2)

  • #C0E1FF

    #C0E1FF

    oklch(89.6% 0.054 245.9)

  • #E7D2FF

    #E7D2FF

    oklch(89.5% 0.065 306.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBDDA3

    #EBDDA3

    oklch(89.5% 0.076 96.2)

  • #A1EAFD

    #A1EAFD

    oklch(89.6% 0.077 215.8)

  • #FECAF0

    #FECAF0

    oklch(89.6% 0.076 336.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBDDA3

    #EBDDA3

    oklch(89.5% 0.076 96.2)

  • #A1EDE4

    #A1EDE4

    oklch(89.4% 0.076 186.6)

  • #D3DAFF

    #D3DAFF

    oklch(89.5% 0.051 276.9)

  • #FFCDD6

    #FFCDD6

    oklch(89.4% 0.058 6.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBDDA3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBDDA3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.