#EBDCC8

Closest named color: Platinum (#E0E1DD). oklch(90.1% 0.031 75.2), rgb(235, 220, 200).

Aa

Black text reads best on this color (15.60:1).

About this color

#EBDCC8 is a very light, muted orange. In OKLCH its lightness is 90%, its chroma 0.031 and its hue 75°. Its hue sits on the warm side of the wheel. The nearest named color is Platinum (#E0E1DD), ΔE 0.028 away. Black text reads best on it, at 15.60:1.

Hue familyOranges
Lightnessvery light (90%)
Chromamuted (0.031)
Temperaturewarm
Nearest namePlatinum (#E0E1DD)
Black text15.60:1
White text1.34:1

Values

HEX#EBDCC8
RGBrgb(235, 220, 200)
HSLhsl(34, 47%, 85%)
OKLCHoklch(90.1% 0.031 75.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBDCC8 1.34:1 Fails Lc -19.5 Dividers and decoration only
Black text on #EBDCC8 15.60:1 AAA Lc 86.7 Fine for body text
#EBDCC8 text on white 1.34:1 Fails Lc 17.0 Dividers and decoration only
#EBDCC8 text on black 15.60:1 AAA Lc -86.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E1

    oklch(93.7% 0.013 75.4)

  3. Step 200

    200 (this color)

    #EBDCC8

    oklch(90.1% 0.031 75.2)

  4. Step 300

    300

    #D0BDA4

    oklch(80.8% 0.04 74.7)

  5. Step 400

    400

    #B99B73

    oklch(70.7% 0.065 74.4)

  6. Step 500

    500

    #A7824E

    oklch(63.1% 0.083 74.7)

  7. Step 600

    600

    #926B31

    oklch(55.6% 0.09 74.8)

  8. Step 700

    700

    #7C5923

    oklch(49% 0.084 75.1)

  9. Step 800

    800

    #65491F

    oklch(42.7% 0.069 75)

  10. Step 900

    900

    #523D1F

    oklch(37.6% 0.053 74.8)

  11. Step 950

    950

    #302413

    oklch(27% 0.034 75.2)

Export this scale for Tailwind in the Tailwind colors tool

#EBDCC8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2DCC70.013
Deuteranopia (no green cones)#E6DFC80.010
Tritanopia (no blue cones)#F2D8D60.027
Achromatopsia (no color)#DEDEDE0.031

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBDCC8

    #EBDCC8

    oklch(90.1% 0.031 75.2)

  • #D1E0F4

    #D1E0F4

    oklch(90.2% 0.032 255.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBDCC8

    #EBDCC8

    oklch(90.1% 0.031 75.2)

  • #F1D8CE

    #F1D8CE

    oklch(90% 0.031 43.1)

  • #E1E0C8

    #E1E0C8

    oklch(90.1% 0.032 105.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBDCC8

    #EBDCC8

    oklch(90.1% 0.031 75.2)

  • #C9E3EE

    #C9E3EE

    oklch(90% 0.031 225.1)

  • #DCDCF3

    #DCDCF3

    oklch(90.1% 0.031 285.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBDCC8

    #EBDCC8

    oklch(90.1% 0.031 75.2)

  • #C8E5E5

    #C8E5E5

    oklch(90.1% 0.031 196.6)

  • #E7D9ED

    #E7D9ED

    oklch(90.2% 0.031 315.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBDCC8

    #EBDCC8

    oklch(90.1% 0.031 75.2)

  • #CCE5D9

    #CCE5D9

    oklch(90% 0.031 165.2)

  • #D1E0F4

    #D1E0F4

    oklch(90.2% 0.032 255.6)

  • #EFD7E3

    #EFD7E3

    oklch(90.2% 0.031 346)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBDCC8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBDCC8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.