#EBDCAE

Closest named color: Vanilla (#E9D8A6). oklch(89.5% 0.062 92.1), rgb(235, 220, 174).

Aa

Black text reads best on this color (15.38:1).

About this color

#EBDCAE is a light, muted yellow. In OKLCH its lightness is 90%, its chroma 0.062 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.013 away. Black text reads best on it, at 15.38:1.

Hue familyYellows
Lightnesslight (90%)
Chromamuted (0.062)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.38:1
White text1.36:1

Values

HEX#EBDCAE
RGBrgb(235, 220, 174)
HSLhsl(45, 60%, 80%)
OKLCHoklch(89.5% 0.062 92.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBDCAE 1.36:1 Fails Lc -20.4 Dividers and decoration only
Black text on #EBDCAE 15.38:1 AAA Lc 85.8 Fine for body text
#EBDCAE text on white 1.36:1 Fails Lc 17.9 Dividers and decoration only
#EBDCAE text on black 15.38:1 AAA Lc -85.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #EFEAD9

    oklch(93.6% 0.023 93.3)

  3. Step 200

    200 (this color)

    #EBDCAE

    oklch(89.5% 0.062 92.1)

  4. Step 300

    300

    #D3C084

    oklch(81% 0.081 92.6)

  5. Step 400

    400

    #BD9D30

    oklch(70.6% 0.128 91.9)

  6. Step 500

    500

    #A58600

    oklch(63.1% 0.129 92.4)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBDCAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DAAB0.010
Deuteranopia (no green cones)#EADEAF0.005
Tritanopia (no blue cones)#F5D5D00.057
Achromatopsia (no color)#DCDCDC0.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBDCAE

    #EBDCAE

    oklch(89.5% 0.062 92.1)

  • #D0DBFF

    #D0DBFF

    oklch(89.5% 0.051 271.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBDCAE

    #EBDCAE

    oklch(89.5% 0.062 92.1)

  • #FBD4B3

    #FBD4B3

    oklch(89.5% 0.062 62.1)

  • #D5E4B6

    #D5E4B6

    oklch(89.6% 0.063 122.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBDCAE

    #EBDCAE

    oklch(89.5% 0.062 92.1)

  • #BDE2FF

    #BDE2FF

    oklch(89.6% 0.056 241.9)

  • #E4D4FF

    #E4D4FF

    oklch(89.6% 0.061 302.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBDCAE

    #EBDCAE

    oklch(89.5% 0.062 92.1)

  • #ADE8F5

    #ADE8F5

    oklch(89.5% 0.062 212.8)

  • #F6CEEF

    #F6CEEF

    oklch(89.5% 0.062 332)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBDCAE

    #EBDCAE

    oklch(89.5% 0.062 92.1)

  • #AFEBE0

    #AFEBE0

    oklch(89.6% 0.063 182.3)

  • #D0DBFF

    #D0DBFF

    oklch(89.5% 0.051 271.9)

  • #FFCDD9

    #FFCDD9

    oklch(89.5% 0.058 2.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBDCAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBDCAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.