#EBDCAA

Closest named color: Vanilla (#E9D8A6). oklch(89.4% 0.067 93.4), rgb(235, 220, 170).

Aa

Black text reads best on this color (15.35:1).

About this color

#EBDCAA is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.067 and its hue 93°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.011 away. Black text reads best on it, at 15.35:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.067)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.35:1
White text1.36:1

Values

HEX#EBDCAA
RGBrgb(235, 220, 170)
HSLhsl(46, 62%, 79%)
OKLCHoklch(89.4% 0.067 93.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBDCAA 1.36:1 Fails Lc -20.6 Dividers and decoration only
Black text on #EBDCAA 15.35:1 AAA Lc 85.7 Fine for body text
#EBDCAA text on white 1.36:1 Fails Lc 18.0 Dividers and decoration only
#EBDCAA text on black 15.35:1 AAA Lc -85.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5ED

    oklch(97% 0.011 89.7)

  2. Step 100

    100

    #EFEAD8

    oklch(93.6% 0.024 94.1)

  3. Step 200

    200 (this color)

    #EBDCAA

    oklch(89.4% 0.067 93.4)

  4. Step 300

    300

    #D3C07F

    oklch(80.9% 0.087 93.7)

  5. Step 400

    400

    #BE9E1D

    oklch(70.8% 0.138 93.4)

  6. Step 500

    500

    #A48700

    oklch(63.2% 0.129 93.7)

  7. Step 600

    600

    #8A7100

    oklch(55.6% 0.114 93.5)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBDCAA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7DAA70.008
Deuteranopia (no green cones)#EBDEAC0.005
Tritanopia (no blue cones)#F5D4CF0.062
Achromatopsia (no color)#DCDCDC0.067

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBDCAA

    #EBDCAA

    oklch(89.4% 0.067 93.4)

  • #D1DBFF

    #D1DBFF

    oklch(89.5% 0.051 273.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBDCAA

    #EBDCAA

    oklch(89.4% 0.067 93.4)

  • #FDD3AF

    #FDD3AF

    oklch(89.4% 0.067 62.4)

  • #D3E4B3

    #D3E4B3

    oklch(89.4% 0.067 123.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBDCAA

    #EBDCAA

    oklch(89.4% 0.067 93.4)

  • #BDE1FF

    #BDE1FF

    oklch(89.4% 0.056 243.6)

  • #E4D3FF

    #E4D3FF

    oklch(89.4% 0.062 302.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBDCAA

    #EBDCAA

    oklch(89.4% 0.067 93.4)

  • #A9E9F7

    #A9E9F7

    oklch(89.6% 0.067 212.7)

  • #F8CCEF

    #F8CCEF

    oklch(89.3% 0.067 333.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBDCAA

    #EBDCAA

    oklch(89.4% 0.067 93.4)

  • #AAEBE1

    #AAEBE1

    oklch(89.4% 0.067 184.3)

  • #D1DBFF

    #D1DBFF

    oklch(89.5% 0.051 273.1)

  • #FFCDD8

    #FFCDD8

    oklch(89.5% 0.058 3.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBDCAA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBDCAA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.