#EBDBBC

Closest named color: Wheat (#F5DEB3). oklch(89.6% 0.045 83.9), rgb(235, 219, 188).

Aa

Black text reads best on this color (15.39:1).

About this color

#EBDBBC is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.045 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.021 away. Black text reads best on it, at 15.39:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.045)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.39:1
White text1.36:1

Values

HEX#EBDBBC
RGBrgb(235, 219, 188)
HSLhsl(40, 54%, 83%)
OKLCHoklch(89.6% 0.045 83.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBDBBC 1.36:1 Fails Lc -20.4 Dividers and decoration only
Black text on #EBDBBC 15.39:1 AAA Lc 85.8 Fine for body text
#EBDBBC text on white 1.36:1 Fails Lc 17.8 Dividers and decoration only
#EBDBBC text on black 15.39:1 AAA Lc -85.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200 (this color)

    #EBDBBC

    oklch(89.6% 0.045 83.9)

  4. Step 300

    300

    #D2BE97

    oklch(80.9% 0.057 83.9)

  5. Step 400

    400

    #BC9C5B

    oklch(70.8% 0.092 83.9)

  6. Step 500

    500

    #AB8223

    oklch(63% 0.118 83.6)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5B00

    oklch(49.2% 0.101 83.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D01

    oklch(37.7% 0.077 83.2)

  11. Step 950

    950

    #322406

    oklch(27% 0.049 83)

Export this scale for Tailwind in the Tailwind colors tool

#EBDBBC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3DABA0.012
Deuteranopia (no green cones)#E7DEBD0.009
Tritanopia (no blue cones)#F3D5D20.040
Achromatopsia (no color)#DDDDDD0.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBDBBC

    #EBDBBC

    oklch(89.6% 0.045 83.9)

  • #CEDDFB

    #CEDDFB

    oklch(89.6% 0.044 264.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBDBBC

    #EBDBBC

    oklch(89.6% 0.045 83.9)

  • #F6D6C2

    #F6D6C2

    oklch(89.8% 0.045 54)

  • #DCE1BF

    #DCE1BF

    oklch(89.7% 0.045 114.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBDBBC

    #EBDBBC

    oklch(89.6% 0.045 83.9)

  • #C1E3F6

    #C1E3F6

    oklch(89.7% 0.044 232.4)

  • #DED8F8

    #DED8F8

    oklch(89.7% 0.044 294.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBDBBC

    #EBDBBC

    oklch(89.6% 0.045 83.9)

  • #BBE6EA

    #BBE6EA

    oklch(89.6% 0.045 203.4)

  • #ECD3EE

    #ECD3EE

    oklch(89.5% 0.045 323.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBDBBC

    #EBDBBC

    oklch(89.6% 0.045 83.9)

  • #BFE7DA

    #BFE7DA

    oklch(89.6% 0.045 173.5)

  • #CEDDFB

    #CEDDFB

    oklch(89.6% 0.044 264.3)

  • #F6D1DF

    #F6D1DF

    oklch(89.6% 0.045 353.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBDBBC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBDBBC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.