#EBDBB8

Closest named color: Wheat (#F5DEB3). oklch(89.5% 0.049 86.3), rgb(235, 219, 184).

Aa

Black text reads best on this color (15.35:1).

About this color

#EBDBB8 is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.049 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.018 away. Black text reads best on it, at 15.35:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.049)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.35:1
White text1.36:1

Values

HEX#EBDBB8
RGBrgb(235, 219, 184)
HSLhsl(41, 56%, 82%)
OKLCHoklch(89.5% 0.049 86.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBDBB8 1.36:1 Fails Lc -20.5 Dividers and decoration only
Black text on #EBDBB8 15.35:1 AAA Lc 85.7 Fine for body text
#EBDBB8 text on white 1.36:1 Fails Lc 18.0 Dividers and decoration only
#EBDBB8 text on black 15.35:1 AAA Lc -85.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EF

    oklch(97.1% 0.009 84.6)

  2. Step 100

    100

    #EFE9DC

    oklch(93.5% 0.018 86.1)

  3. Step 200

    200 (this color)

    #EBDBB8

    oklch(89.5% 0.049 86.3)

  4. Step 300

    300

    #D3BE92

    oklch(80.8% 0.063 85.4)

  5. Step 400

    400

    #BC9C51

    oklch(70.6% 0.102 86.6)

  6. Step 500

    500

    #AC8300

    oklch(63.2% 0.129 86.4)

  7. Step 600

    600

    #906D00

    oklch(55.4% 0.113 86.3)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322401

    oklch(27% 0.054 86.1)

Export this scale for Tailwind in the Tailwind colors tool

#EBDBB8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E4DAB60.011
Deuteranopia (no green cones)#E8DEB90.008
Tritanopia (no blue cones)#F4D5D10.044
Achromatopsia (no color)#DCDCDC0.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBDBB8

    #EBDBB8

    oklch(89.5% 0.049 86.3)

  • #CDDDFE

    #CDDDFE

    oklch(89.6% 0.049 264.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBDBB8

    #EBDBB8

    oklch(89.5% 0.049 86.3)

  • #F7D5BE

    #F7D5BE

    oklch(89.6% 0.049 56.1)

  • #DAE1BC

    #DAE1BC

    oklch(89.5% 0.05 116.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBDBB8

    #EBDBB8

    oklch(89.5% 0.049 86.3)

  • #BEE2F9

    #BEE2F9

    oklch(89.4% 0.049 236.1)

  • #DFD6FA

    #DFD6FA

    oklch(89.4% 0.05 296.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBDBB8

    #EBDBB8

    oklch(89.5% 0.049 86.3)

  • #B7E7ED

    #B7E7ED

    oklch(89.6% 0.05 205.7)

  • #EFD2EE

    #EFD2EE

    oklch(89.6% 0.049 327)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBDBB8

    #EBDBB8

    oklch(89.5% 0.049 86.3)

  • #BBE8DB

    #BBE8DB

    oklch(89.6% 0.05 175.6)

  • #CDDDFE

    #CDDDFE

    oklch(89.6% 0.049 264.9)

  • #F9D0DD

    #F9D0DD

    oklch(89.6% 0.049 357.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBDBB8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBDBB8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.