#EBDAC1

Closest named color: Wheat (#F5DEB3). oklch(89.6% 0.038 77.6), rgb(235, 218, 193).

Aa

Black text reads best on this color (15.33:1).

About this color

#EBDAC1 is a light, muted orange. In OKLCH its lightness is 90%, its chroma 0.038 and its hue 78°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.027 away. Black text reads best on it, at 15.33:1.

Hue familyOranges
Lightnesslight (90%)
Chromamuted (0.038)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.33:1
White text1.36:1

Values

HEX#EBDAC1
RGBrgb(235, 218, 193)
HSLhsl(36, 51%, 84%)
OKLCHoklch(89.6% 0.038 77.6)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBDAC1 1.36:1 Fails Lc -20.7 Dividers and decoration only
Black text on #EBDAC1 15.33:1 AAA Lc 85.6 Fine for body text
#EBDAC1 text on white 1.36:1 Fails Lc 18.1 Dividers and decoration only
#EBDAC1 text on black 15.33:1 AAA Lc -85.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #EFE9E0

    oklch(93.6% 0.014 78.3)

  3. Step 200

    200 (this color)

    #EBDAC1

    oklch(89.6% 0.038 77.6)

  4. Step 300

    300

    #D3BD9E

    oklch(80.9% 0.049 76.4)

  5. Step 400

    400

    #BC9B68

    oklch(70.8% 0.078 77.8)

  6. Step 500

    500

    #AB813C

    oklch(63.1% 0.101 77.5)

  7. Step 600

    600

    #966A14

    oklch(55.6% 0.109 78)

  8. Step 700

    700

    #805802

    oklch(49.1% 0.102 77.8)

  9. Step 800

    800

    #68480A

    oklch(42.7% 0.084 77.7)

  10. Step 900

    900

    #553D13

    oklch(37.8% 0.066 78)

  11. Step 950

    950

    #32240D

    oklch(27.1% 0.042 77.8)

Export this scale for Tailwind in the Tailwind colors tool

#EBDAC1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E1DABF0.014
Deuteranopia (no green cones)#E5DEC20.012
Tritanopia (no blue cones)#F3D5D30.034
Achromatopsia (no color)#DCDCDC0.038

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBDAC1

    #EBDAC1

    oklch(89.6% 0.038 77.6)

  • #CDDEF6

    #CDDEF6

    oklch(89.5% 0.038 257)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBDAC1

    #EBDAC1

    oklch(89.6% 0.038 77.6)

  • #F3D6C7

    #F3D6C7

    oklch(89.6% 0.038 49.1)

  • #DFDFC2

    #DFDFC2

    oklch(89.6% 0.039 107.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBDAC1

    #EBDAC1

    oklch(89.6% 0.038 77.6)

  • #C3E2F1

    #C3E2F1

    oklch(89.5% 0.039 228.6)

  • #DAD9F5

    #DAD9F5

    oklch(89.5% 0.038 287.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBDAC1

    #EBDAC1

    oklch(89.6% 0.038 77.6)

  • #C0E5E5

    #C0E5E5

    oklch(89.5% 0.039 196.5)

  • #E7D5EE

    #E7D5EE

    oklch(89.5% 0.039 316.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBDAC1

    #EBDAC1

    oklch(89.6% 0.038 77.6)

  • #C5E5D7

    #C5E5D7

    oklch(89.5% 0.039 167.2)

  • #CDDEF6

    #CDDEF6

    oklch(89.5% 0.038 257)

  • #F1D3E1

    #F1D3E1

    oklch(89.6% 0.038 348)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBDAC1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBDAC1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.