#EBD7AB

Closest named color: Vanilla (#E9D8A6). oklch(88.5% 0.062 86.4), rgb(235, 215, 171).

Aa

Black text reads best on this color (14.84:1).

About this color

#EBD7AB is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.062 and its hue 86°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.008 away. Black text reads best on it, at 14.84:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.062)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.84:1
White text1.41:1

Values

HEX#EBD7AB
RGBrgb(235, 215, 171)
HSLhsl(41, 62%, 80%)
OKLCHoklch(88.5% 0.062 86.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD7AB 1.41:1 Fails Lc -22.8 Dividers and decoration only
Black text on #EBD7AB 14.84:1 AAA Lc 83.7 Fine for body text
#EBD7AB text on white 1.41:1 Fails Lc 20.0 Dividers and decoration only
#EBD7AB text on black 14.84:1 AAA Lc -83.4 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F1E9D9

    oklch(93.6% 0.023 84.6)

  3. Step 200

    200 (this color)

    #EBD7AB

    oklch(88.5% 0.062 86.4)

  4. Step 300

    300

    #D7BE85

    oklch(81% 0.079 86.9)

  5. Step 400

    400

    #C39A32

    oklch(70.6% 0.127 86.3)

  6. Step 500

    500

    #AC8300

    oklch(63.2% 0.129 86.4)

  7. Step 600

    600

    #906D00

    oklch(55.4% 0.113 86.3)

  8. Step 700

    700

    #7A5C00

    oklch(49.2% 0.101 86.4)

  9. Step 800

    800

    #644B00

    oklch(42.8% 0.087 86.6)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBD7AB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D6A80.014
Deuteranopia (no green cones)#E7DBAC0.011
Tritanopia (no blue cones)#F6D0CB0.055
Achromatopsia (no color)#D9D9D90.062

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD7AB

    #EBD7AB

    oklch(88.5% 0.062 86.4)

  • #C8D9FF

    #C8D9FF

    oklch(88.5% 0.056 266.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD7AB

    #EBD7AB

    oklch(88.5% 0.062 86.4)

  • #FACFB2

    #FACFB2

    oklch(88.4% 0.062 55.8)

  • #D6DFB1

    #D6DFB1

    oklch(88.5% 0.062 116.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD7AB

    #EBD7AB

    oklch(88.5% 0.062 86.4)

  • #B3E0FD

    #B3E0FD

    oklch(88.5% 0.062 236.7)

  • #DCD1FE

    #DCD1FE

    oklch(88.4% 0.062 296.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD7AB

    #EBD7AB

    oklch(88.5% 0.062 86.4)

  • #A9E5ED

    #A9E5ED

    oklch(88.4% 0.062 206.4)

  • #EFCBEF

    #EFCBEF

    oklch(88.4% 0.062 326.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD7AB

    #EBD7AB

    oklch(88.5% 0.062 86.4)

  • #AEE7D8

    #AEE7D8

    oklch(88.5% 0.062 176.8)

  • #C8D9FF

    #C8D9FF

    oklch(88.5% 0.056 266.2)

  • #FCC9DA

    #FCC9DA

    oklch(88.5% 0.062 356.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD7AB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD7AB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.