#EBD7A8

Closest named color: Vanilla (#E9D8A6). oklch(88.4% 0.065 87.7), rgb(235, 215, 168).

Aa

Black text reads best on this color (14.81:1).

About this color

#EBD7A8 is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.065 and its hue 88°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.005 away. Black text reads best on it, at 14.81:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.065)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.81:1
White text1.41:1

Values

HEX#EBD7A8
RGBrgb(235, 215, 168)
HSLhsl(42, 63%, 79%)
OKLCHoklch(88.4% 0.065 87.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD7A8 1.41:1 Fails Lc -22.9 Dividers and decoration only
Black text on #EBD7A8 14.81:1 AAA Lc 83.6 Fine for body text
#EBD7A8 text on white 1.41:1 Fails Lc 20.1 Dividers and decoration only
#EBD7A8 text on black 14.81:1 AAA Lc -83.3 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5ED

    oklch(97.1% 0.011 84.6)

  2. Step 100

    100

    #F1E9D8

    oklch(93.6% 0.024 85.8)

  3. Step 200

    200 (this color)

    #EBD7A8

    oklch(88.4% 0.065 87.7)

  4. Step 300

    300

    #D7BE81

    oklch(80.9% 0.084 88.2)

  5. Step 400

    400

    #C49A25

    oklch(70.6% 0.134 87.2)

  6. Step 500

    500

    #AA8300

    oklch(63% 0.129 87.5)

  7. Step 600

    600

    #8F6E00

    oklch(55.5% 0.114 87.7)

  8. Step 700

    700

    #795C00

    oklch(49.1% 0.1 87.1)

  9. Step 800

    800

    #634B00

    oklch(42.6% 0.087 87.5)

  10. Step 900

    900

    #533E00

    oklch(37.6% 0.077 86.9)

  11. Step 950

    950

    #322400

    oklch(27% 0.055 86.6)

Export this scale for Tailwind in the Tailwind colors tool

#EBD7A8 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D5A50.015
Deuteranopia (no green cones)#E7DBA90.011
Tritanopia (no blue cones)#F6CFCA0.059
Achromatopsia (no color)#D9D9D90.065

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD7A8

    #EBD7A8

    oklch(88.4% 0.065 87.7)

  • #C9D8FF

    #C9D8FF

    oklch(88.4% 0.056 268.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD7A8

    #EBD7A8

    oklch(88.4% 0.065 87.7)

  • #FBCFAF

    #FBCFAF

    oklch(88.5% 0.066 57.8)

  • #D5DFAF

    #D5DFAF

    oklch(88.4% 0.064 117.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD7A8

    #EBD7A8

    oklch(88.4% 0.065 87.7)

  • #B1E0FF

    #B1E0FF

    oklch(88.4% 0.065 237.4)

  • #DDD0FF

    #DDD0FF

    oklch(88.3% 0.065 297.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD7A8

    #EBD7A8

    oklch(88.4% 0.065 87.7)

  • #A6E6EF

    #A6E6EF

    oklch(88.5% 0.065 206.9)

  • #F1CAEF

    #F1CAEF

    oklch(88.3% 0.065 327.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD7A8

    #EBD7A8

    oklch(88.4% 0.065 87.7)

  • #ABE8D8

    #ABE8D8

    oklch(88.5% 0.066 176.7)

  • #C9D8FF

    #C9D8FF

    oklch(88.4% 0.056 268.6)

  • #FEC8D9

    #FEC8D9

    oklch(88.5% 0.065 357.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD7A8, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD7A8 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.