#EBD6AE

Closest named color: Vanilla (#E9D8A6). oklch(88.3% 0.058 83.5), rgb(235, 214, 174).

Aa

Black text reads best on this color (14.76:1).

About this color

#EBD6AE is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.058 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.013 away. Black text reads best on it, at 14.76:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.76:1
White text1.42:1

Values

HEX#EBD6AE
RGBrgb(235, 214, 174)
HSLhsl(39, 60%, 80%)
OKLCHoklch(88.3% 0.058 83.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD6AE 1.42:1 Fails Lc -23.2 Dividers and decoration only
Black text on #EBD6AE 14.76:1 AAA Lc 83.4 Fine for body text
#EBD6AE text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#EBD6AE text on black 14.76:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F1E9DA

    oklch(93.6% 0.022 83.3)

  3. Step 200

    200 (this color)

    #EBD6AE

    oklch(88.3% 0.058 83.5)

  4. Step 300

    300

    #D8BD8A

    oklch(80.9% 0.074 83)

  5. Step 400

    400

    #C4993F

    oklch(70.6% 0.118 83)

  6. Step 500

    500

    #AF8100

    oklch(63.2% 0.13 83.3)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D00

    oklch(37.7% 0.077 83.5)

  11. Step 950

    950

    #332300

    oklch(26.8% 0.055 83)

Export this scale for Tailwind in the Tailwind colors tool

#EBD6AE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E0D5AB0.017
Deuteranopia (no green cones)#E5DBAF0.014
Tritanopia (no blue cones)#F5CFCB0.051
Achromatopsia (no color)#D8D8D80.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD6AE

    #EBD6AE

    oklch(88.3% 0.058 83.5)

  • #C5D9FF

    #C5D9FF

    oklch(88.3% 0.057 263.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD6AE

    #EBD6AE

    oklch(88.3% 0.058 83.5)

  • #F8CFB6

    #F8CFB6

    oklch(88.3% 0.057 53.1)

  • #D8DDB2

    #D8DDB2

    oklch(88.3% 0.057 113)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD6AE

    #EBD6AE

    oklch(88.3% 0.058 83.5)

  • #B4E0F9

    #B4E0F9

    oklch(88.4% 0.057 233.2)

  • #DAD2FC

    #DAD2FC

    oklch(88.4% 0.058 293.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD6AE

    #EBD6AE

    oklch(88.3% 0.058 83.5)

  • #ACE4EA

    #ACE4EA

    oklch(88.2% 0.058 204.4)

  • #ECCCEF

    #ECCCEF

    oklch(88.3% 0.059 323.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD6AE

    #EBD6AE

    oklch(88.3% 0.058 83.5)

  • #B2E6D5

    #B2E6D5

    oklch(88.4% 0.058 172.9)

  • #C5D9FF

    #C5D9FF

    oklch(88.3% 0.057 263.3)

  • #F8CADB

    #F8CADB

    oklch(88.4% 0.056 354.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD6AE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD6AE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.