#EBD5BC

Closest named color: Pale Oak (#DBCFB0). oklch(88.5% 0.041 70.8), rgb(235, 213, 188).

Aa

Black text reads best on this color (14.77:1).

About this color

#EBD5BC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.041 and its hue 71°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.032 away. Black text reads best on it, at 14.77:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.041)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.77:1
White text1.42:1

Values

HEX#EBD5BC
RGBrgb(235, 213, 188)
HSLhsl(32, 54%, 83%)
OKLCHoklch(88.5% 0.041 70.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD5BC 1.42:1 Fails Lc -23.1 Dividers and decoration only
Black text on #EBD5BC 14.77:1 AAA Lc 83.4 Fine for body text
#EBD5BC text on white 1.42:1 Fails Lc 20.3 Dividers and decoration only
#EBD5BC text on black 14.77:1 AAA Lc -83.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5F0

    oklch(97.2% 0.008 73.7)

  2. Step 100

    100

    #F1E8DF

    oklch(93.6% 0.016 67.6)

  3. Step 200

    200 (this color)

    #EBD5BC

    oklch(88.5% 0.041 70.8)

  4. Step 300

    300

    #D7BB9C

    oklch(80.8% 0.053 69.8)

  5. Step 400

    400

    #C39864

    oklch(70.8% 0.086 71)

  6. Step 500

    500

    #B37D37

    oklch(63.1% 0.109 70.4)

  7. Step 600

    600

    #9E6505

    oklch(55.6% 0.118 70.6)

  8. Step 700

    700

    #865400

    oklch(49.1% 0.106 70.2)

  9. Step 800

    800

    #6E4502

    oklch(42.8% 0.091 70.8)

  10. Step 900

    900

    #593A0F

    oklch(37.6% 0.071 70.6)

  11. Step 950

    950

    #34220B

    oklch(26.9% 0.045 70.4)

Export this scale for Tailwind in the Tailwind colors tool

#EBD5BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DDD5BA0.020
Deuteranopia (no green cones)#E2DABD0.017
Tritanopia (no blue cones)#F4D0CE0.034
Achromatopsia (no color)#D8D8D80.042

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD5BC

    #EBD5BC

    oklch(88.5% 0.041 70.8)

  • #C5DCF4

    #C5DCF4

    oklch(88.5% 0.041 249.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD5BC

    #EBD5BC

    oklch(88.5% 0.041 70.8)

  • #F2D1C4

    #F2D1C4

    oklch(88.5% 0.041 42.7)

  • #DFDABB

    #DFDABB

    oklch(88.4% 0.042 99.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD5BC

    #EBD5BC

    oklch(88.5% 0.041 70.8)

  • #BCE0EC

    #BCE0EC

    oklch(88.5% 0.041 220)

  • #D3D6F5

    #D3D6F5

    oklch(88.3% 0.043 281.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD5BC

    #EBD5BC

    oklch(88.5% 0.041 70.8)

  • #BBE2DF

    #BBE2DF

    oklch(88.4% 0.041 190.7)

  • #E2D2EE

    #E2D2EE

    oklch(88.5% 0.042 310.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD5BC

    #EBD5BC

    oklch(88.5% 0.041 70.8)

  • #C2E2D0

    #C2E2D0

    oklch(88.5% 0.042 160.8)

  • #C5DCF4

    #C5DCF4

    oklch(88.5% 0.041 249.4)

  • #EDCFE1

    #EDCFE1

    oklch(88.5% 0.041 341.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD5BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD5BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.