#EBD3AC

Closest named color: Vanilla (#E9D8A6). oklch(87.7% 0.058 79.8), rgb(235, 211, 172).

Aa

Black text reads best on this color (14.44:1).

About this color

#EBD3AC is a light, muted orange. In OKLCH its lightness is 88%, its chroma 0.058 and its hue 80°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.018 away. Black text reads best on it, at 14.44:1.

Hue familyOranges
Lightnesslight (88%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.44:1
White text1.45:1

Values

HEX#EBD3AC
RGBrgb(235, 211, 172)
HSLhsl(37, 61%, 80%)
OKLCHoklch(87.7% 0.058 79.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBD3AC 1.45:1 Fails Lc -24.6 Dividers and decoration only
Black text on #EBD3AC 14.44:1 AAA Lc 82.1 Fine for body text
#EBD3AC text on white 1.45:1 Fails Lc 21.6 Dividers and decoration only
#EBD3AC text on black 14.44:1 AAA Lc -81.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F9F5EE

    oklch(97.1% 0.01 81.8)

  2. Step 100

    100

    #F2E9DA

    oklch(93.7% 0.022 80.7)

  3. Step 200

    200 (this color)

    #EBD3AC

    oklch(87.7% 0.058 79.8)

  4. Step 300

    300

    #DABC8A

    oklch(80.9% 0.074 80.1)

  5. Step 400

    400

    #C7973F

    oklch(70.6% 0.119 79.7)

  6. Step 500

    500

    #B37F00

    oklch(63.2% 0.131 79.8)

  7. Step 600

    600

    #966A00

    oklch(55.5% 0.115 79.9)

  8. Step 700

    700

    #7F5900

    oklch(49.2% 0.102 79.8)

  9. Step 800

    800

    #684800

    oklch(42.6% 0.088 79.5)

  10. Step 900

    900

    #573C00

    oklch(37.7% 0.078 80.1)

  11. Step 950

    950

    #352300

    oklch(27.1% 0.056 79.9)

Export this scale for Tailwind in the Tailwind colors tool

#EBD3AC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED3AA0.019
Deuteranopia (no green cones)#E3D9AD0.018
Tritanopia (no blue cones)#F6CCC80.050
Achromatopsia (no color)#D6D6D60.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBD3AC

    #EBD3AC

    oklch(87.7% 0.058 79.8)

  • #C1D8FD

    #C1D8FD

    oklch(87.7% 0.057 259.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBD3AC

    #EBD3AC

    oklch(87.7% 0.058 79.8)

  • #F7CCB5

    #F7CCB5

    oklch(87.6% 0.058 49.7)

  • #D8DAAF

    #D8DAAF

    oklch(87.6% 0.057 109.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBD3AC

    #EBD3AC

    oklch(87.7% 0.058 79.8)

  • #B0DEF6

    #B0DEF6

    oklch(87.6% 0.058 231)

  • #D5D1FB

    #D5D1FB

    oklch(87.7% 0.058 289.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBD3AC

    #EBD3AC

    oklch(87.7% 0.058 79.8)

  • #AAE3E5

    #AAE3E5

    oklch(87.8% 0.058 198.9)

  • #E8CBEF

    #E8CBEF

    oklch(87.7% 0.058 319.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBD3AC

    #EBD3AC

    oklch(87.7% 0.058 79.8)

  • #B1E3D1

    #B1E3D1

    oklch(87.6% 0.057 170.9)

  • #C1D8FD

    #C1D8FD

    oklch(87.7% 0.057 259.9)

  • #F5C8DC

    #F5C8DC

    oklch(87.7% 0.057 349.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBD3AC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBD3AC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.