#EBCAA6

Closest named color: Pale Oak (#DBCFB0). oklch(85.8% 0.061 69.3), rgb(235, 202, 166).

Aa

Black text reads best on this color (13.53:1).

About this color

#EBCAA6 is a light, muted orange. In OKLCH its lightness is 86%, its chroma 0.061 and its hue 69°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.53:1.

Hue familyOranges
Lightnesslight (86%)
Chromamuted (0.061)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.53:1
White text1.55:1

Values

HEX#EBCAA6
RGBrgb(235, 202, 166)
HSLhsl(31, 63%, 79%)
OKLCHoklch(85.8% 0.061 69.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBCAA6 1.55:1 Fails Lc -28.7 Dividers and decoration only
Black text on #EBCAA6 13.53:1 AAA Lc 78.4 Fine for body text
#EBCAA6 text on white 1.55:1 Fails Lc 25.3 Dividers and decoration only
#EBCAA6 text on black 13.53:1 AAA Lc -77.7 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F4E8DA

    oklch(93.7% 0.023 71.8)

  3. Step 200

    200 (this color)

    #EBCAA6

    oklch(85.8% 0.061 69.3)

  4. Step 300

    300

    #E2B88A

    oklch(80.9% 0.078 68.9)

  5. Step 400

    400

    #D2913F

    oklch(70.6% 0.125 69.4)

  6. Step 500

    500

    #BE7800

    oklch(63.2% 0.137 69.5)

  7. Step 600

    600

    #A06400

    oklch(55.6% 0.121 69.2)

  8. Step 700

    700

    #875400

    oklch(49.2% 0.107 69.6)

  9. Step 800

    800

    #6F4400

    oklch(42.7% 0.093 69.4)

  10. Step 900

    900

    #5D3800

    oklch(37.7% 0.082 69.1)

  11. Step 950

    950

    #382000

    oklch(26.9% 0.058 69.5)

Export this scale for Tailwind in the Tailwind colors tool

#EBCAA6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D6CBA40.031
Deuteranopia (no green cones)#DDD3A70.029
Tritanopia (no blue cones)#F7C2C00.050
Achromatopsia (no color)#CFCFCF0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBCAA6

    #EBCAA6

    oklch(85.8% 0.061 69.3)

  • #B3D4F7

    #B3D4F7

    oklch(85.8% 0.06 250.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBCAA6

    #EBCAA6

    oklch(85.8% 0.061 69.3)

  • #F5C4B3

    #F5C4B3

    oklch(85.9% 0.061 40)

  • #DAD2A4

    #DAD2A4

    oklch(85.9% 0.061 99.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBCAA6

    #EBCAA6

    oklch(85.8% 0.061 69.3)

  • #A4DBEC

    #A4DBEC

    oklch(85.9% 0.061 218.8)

  • #C7CDF8

    #C7CDF8

    oklch(85.8% 0.06 278.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBCAA6

    #EBCAA6

    oklch(85.8% 0.061 69.3)

  • #A3DED9

    #A3DED9

    oklch(85.9% 0.06 189.6)

  • #DCC6EF

    #DCC6EF

    oklch(85.8% 0.061 309.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBCAA6

    #EBCAA6

    oklch(85.8% 0.061 69.3)

  • #AFDDC2

    #AFDDC2

    oklch(85.8% 0.061 159.1)

  • #B3D4F7

    #B3D4F7

    oklch(85.8% 0.06 250.1)

  • #ECC2DD

    #ECC2DD

    oklch(85.8% 0.059 339.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBCAA6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBCAA6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.