#EBC2AA

Closest named color: Pale Oak (#DBCFB0). oklch(84.4% 0.057 52), rgb(235, 194, 170).

Aa

Black text reads best on this color (12.82:1).

About this color

#EBC2AA is a light, muted orange. In OKLCH its lightness is 84%, its chroma 0.057 and its hue 52°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.037 away. Black text reads best on it, at 12.82:1.

Hue familyOranges
Lightnesslight (84%)
Chromamuted (0.057)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text12.82:1
White text1.63:1

Values

HEX#EBC2AA
RGBrgb(235, 194, 170)
HSLhsl(22, 62%, 79%)
OKLCHoklch(84.4% 0.057 52)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBC2AA 1.63:1 Fails Lc -31.9 Non-text elements, placeholder text
Black text on #EBC2AA 12.82:1 AAA Lc 75.5 Fine for body text
#EBC2AA text on white 1.63:1 Fails Lc 28.3 Dividers and decoration only
#EBC2AA text on black 12.82:1 AAA Lc -74.6 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FAF4F1

    oklch(97.1% 0.008 48.7)

  2. Step 100

    100

    #F3E7E0

    oklch(93.6% 0.016 52.6)

  3. Step 200

    200

    #EBD4C6

    oklch(88.5% 0.032 53.5)

  4. Step 300

    300 (this color)

    #EBC2AA

    oklch(84.4% 0.057 52)

  5. Step 400

    400

    #CE906B

    oklch(70.6% 0.091 51.6)

  6. Step 500

    500

    #C07341

    oklch(63% 0.117 52.1)

  7. Step 600

    600

    #AC5A1F

    oklch(55.6% 0.127 51.7)

  8. Step 700

    700

    #934A10

    oklch(49.1% 0.118 52.5)

  9. Step 800

    800

    #783D12

    oklch(42.8% 0.098 52)

  10. Step 900

    900

    #613417

    oklch(37.6% 0.077 51.1)

  11. Step 950

    950

    #391F0F

    oklch(27% 0.048 51.1)

Export this scale for Tailwind in the Tailwind colors tool

#EBC2AA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#CDC5A80.044
Deuteranopia (no green cones)#D7CEAA0.041
Tritanopia (no blue cones)#F7BBBB0.038
Achromatopsia (no color)#CACACA0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBC2AA

    #EBC2AA

    oklch(84.4% 0.057 52)

  • #A7D3EB

    #A7D3EB

    oklch(84.4% 0.057 232.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBC2AA

    #EBC2AA

    oklch(84.4% 0.057 52)

  • #EFBEBB

    #EFBEBB

    oklch(84.4% 0.057 22.4)

  • #DFC9A2

    #DFC9A2

    oklch(84.5% 0.057 81.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBC2AA

    #EBC2AA

    oklch(84.4% 0.057 52)

  • #A0D7DC

    #A0D7DC

    oklch(84.3% 0.057 203.1)

  • #B8CDF2

    #B8CDF2

    oklch(84.5% 0.057 261.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBC2AA

    #EBC2AA

    oklch(84.4% 0.057 52)

  • #A6D8C7

    #A6D8C7

    oklch(84.2% 0.057 172)

  • #CCC6EF

    #CCC6EF

    oklch(84.5% 0.057 291.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBC2AA

    #EBC2AA

    oklch(84.4% 0.057 52)

  • #B7D6B3

    #B7D6B3

    oklch(84.4% 0.058 141.9)

  • #A7D3EB

    #A7D3EB

    oklch(84.4% 0.057 232.1)

  • #DEC0E2

    #DEC0E2

    oklch(84.4% 0.057 322.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBC2AA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBC2AA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.