#EBBA01

Closest named color: Golden (#F5BF03). oklch(81% 0.165 89.5), rgb(235, 186, 1).

Aa

Black text reads best on this color (11.55:1).

About this color

#EBBA01 is a light, vivid orange. In OKLCH its lightness is 81%, its chroma 0.165 and its hue 89°. Its hue sits on the warm side of the wheel. The nearest named color is Golden (#F5BF03), ΔE 0.021 away. Black text reads best on it, at 11.55:1.

Hue familyOranges
Lightnesslight (81%)
Chromavivid (0.165)
Temperaturewarm
Nearest nameGolden (#F5BF03)
Black text11.55:1
White text1.81:1

Values

HEX#EBBA01
RGBrgb(235, 186, 1)
HSLhsl(47, 99%, 46%)
OKLCHoklch(81% 0.165 89.5)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EBBA01 1.81:1 Fails Lc -37.7 Non-text elements, placeholder text
Black text on #EBBA01 11.55:1 AAA Lc 70.2 Content text, not long reading
#EBBA01 text on white 1.81:1 Fails Lc 33.6 Non-text elements, placeholder text
#EBBA01 text on black 11.55:1 AAA Lc -69.0 Content text, not long reading

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 300.

  1. Step 50

    50

    #FBF5E5

    oklch(97.1% 0.022 89.8)

  2. Step 100

    100

    #F6E9C6

    oklch(93.5% 0.048 90.1)

  3. Step 200

    200

    #F1D792

    oklch(88.5% 0.092 89.7)

  4. Step 300

    300 (this color)

    #EBBA01

    oklch(81% 0.165 89.5)

  5. Step 400

    400

    #C49B00

    oklch(70.7% 0.145 89.7)

  6. Step 500

    500

    #A88400

    oklch(63% 0.129 89.3)

  7. Step 600

    600

    #8E6F00

    oklch(55.6% 0.114 89.2)

  8. Step 700

    700

    #775D00

    oklch(49.1% 0.1 89.6)

  9. Step 800

    800

    #624C00

    oklch(42.8% 0.087 89.5)

  10. Step 900

    900

    #523F00

    oklch(37.8% 0.077 89.3)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#EBBA01 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D2B8000.040
Deuteranopia (no green cones)#DEC61C0.033
Tritanopia (no blue cones)#FFA89E0.150
Achromatopsia (no color)#C0C0C00.165

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EBBA01

    #EBBA01

    oklch(81% 0.165 89.5)

  • #A8BFFF

    #A8BFFF

    oklch(81.1% 0.094 269)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EBBA01

    #EBBA01

    oklch(81% 0.165 89.5)

  • #FFAB65

    #FFAB65

    oklch(81% 0.131 59.2)

  • #B5CF42

    #B5CF42

    oklch(80.9% 0.165 119.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EBBA01

    #EBBA01

    oklch(81% 0.165 89.5)

  • #7CCAFF

    #7CCAFF

    oklch(80.9% 0.108 239.7)

  • #CBB1FF

    #CBB1FF

    oklch(81% 0.111 299.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EBBA01

    #EBBA01

    oklch(81% 0.165 89.5)

  • #00D9F2

    #00D9F2

    oklch(81.1% 0.14 209.4)

  • #FB97F4

    #FB97F4

    oklch(81% 0.165 329.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EBBA01

    #EBBA01

    oklch(81% 0.165 89.5)

  • #00DFC3

    #00DFC3

    oklch(80.9% 0.148 179.3)

  • #A8BFFF

    #A8BFFF

    oklch(81.1% 0.094 269)

  • #FFA0BE

    #FFA0BE

    oklch(81% 0.118 359.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EBBA01, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EBBA01 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.