#EB9517

Closest named color: Gamboge (#EE9B00). oklch(74.1% 0.158 68), rgb(235, 149, 23).

Aa

Black text reads best on this color (8.84:1).

About this color

#EB9517 is a medium-light, vivid orange. In OKLCH its lightness is 74%, its chroma 0.158 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Gamboge (#EE9B00), ΔE 0.017 away. Black text reads best on it, at 8.84:1.

Hue familyOranges
Lightnessmedium-light (74%)
Chromavivid (0.158)
Temperaturewarm
Nearest nameGamboge (#EE9B00)
Black text8.84:1
White text2.37:1

Values

HEX#EB9517
RGBrgb(235, 149, 23)
HSLhsl(36, 84%, 51%)
OKLCHoklch(74.1% 0.158 68)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EB9517 2.37:1 Fails Lc -51.4 Large or bold text, headings
Black text on #EB9517 8.84:1 AAA Lc 57.6 Large or bold text, headings
#EB9517 text on white 2.37:1 Fails Lc 46.4 Large or bold text, headings
#EB9517 text on black 8.84:1 AAA Lc -55.6 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #FCF4EC

    oklch(97.1% 0.014 67.7)

  2. Step 100

    100

    #F7E7D6

    oklch(93.6% 0.029 69.2)

  3. Step 200

    200

    #F2D3B3

    oklch(88.5% 0.055 67.9)

  4. Step 300

    300

    #EBB57A

    oklch(80.9% 0.098 68.2)

  5. Step 400

    400 (this color)

    #EB9517

    oklch(74.1% 0.158 68)

  6. Step 500

    500

    #BF7700

    oklch(63.2% 0.138 68.4)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#EB9517 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#B19C000.098
Deuteranopia (no green cones)#C6B01C0.086
Tritanopia (no blue cones)#FF80800.123
Achromatopsia (no color)#A8A8A80.158

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EB9517

    #EB9517

    oklch(74.1% 0.158 68)

  • #5BB1FF

    #5BB1FF

    oklch(74% 0.141 248.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EB9517

    #EB9517

    oklch(74.1% 0.158 68)

  • #FD835D

    #FD835D

    oklch(74% 0.158 38)

  • #C5AB00

    #C5AB00

    oklch(74.1% 0.153 98.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EB9517

    #EB9517

    oklch(74.1% 0.158 68)

  • #00BEE3

    #00BEE3

    oklch(74% 0.133 218.5)

  • #98A1FF

    #98A1FF

    oklch(74% 0.136 278.4)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EB9517

    #EB9517

    oklch(74.1% 0.158 68)

  • #00C5BA

    #00C5BA

    oklch(74.2% 0.129 187.7)

  • #C78DF7

    #C78DF7

    oklch(74.1% 0.159 308.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EB9517

    #EB9517

    oklch(74.1% 0.158 68)

  • #34C884

    #34C884

    oklch(74% 0.157 158.1)

  • #5BB1FF

    #5BB1FF

    oklch(74% 0.141 248.2)

  • #E981CD

    #E981CD

    oklch(74.1% 0.157 338.1)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EB9517, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EB9517 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.