#EAF5DE

Closest named color: Beige (#F5F5DC). oklch(95.6% 0.033 128), rgb(234, 245, 222).

Aa

Black text reads best on this color (18.61:1).

About this color

#EAF5DE is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.033 and its hue 128°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.014 away. Black text reads best on it, at 18.61:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.033)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.61:1
White text1.12:1

Values

HEX#EAF5DE
RGBrgb(234, 245, 222)
HSLhsl(89, 53%, 92%)
OKLCHoklch(95.6% 0.033 128)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAF5DE 1.12:1 Fails Lc 0.0 Not readable
Black text on #EAF5DE 18.61:1 AAA Lc 97.8 Preferred for body text
#EAF5DE text on white 1.12:1 Fails Lc 0.0 Not readable
#EAF5DE text on black 18.61:1 AAA Lc -98.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #EAF5DE

    oklch(95.6% 0.033 128)

  2. Step 100

    100

    #E7EBE3

    oklch(93.5% 0.011 128.6)

  3. Step 200

    200

    #D5DCCC

    oklch(88.5% 0.023 126.3)

  4. Step 300

    300

    #B9C6AA

    oklch(80.9% 0.041 127.7)

  5. Step 400

    400

    #94A97C

    oklch(70.7% 0.067 128.3)

  6. Step 500

    500

    #7A945A

    oklch(63.2% 0.087 128.3)

  7. Step 600

    600

    #637E40

    oklch(55.7% 0.094 128.4)

  8. Step 700

    700

    #526A32

    oklch(49.1% 0.086 128.3)

  9. Step 800

    800

    #43562A

    oklch(42.6% 0.071 128.3)

  10. Step 900

    900

    #394726

    oklch(37.6% 0.056 127.6)

  11. Step 950

    950

    #212A17

    oklch(27% 0.036 129.2)

Export this scale for Tailwind in the Tailwind colors tool

#EAF5DE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8F2DD0.019
Deuteranopia (no green cones)#F6F1DF0.018
Tritanopia (no blue cones)#EBF3EE0.024
Achromatopsia (no color)#F1F1F10.033

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAF5DE

    #EAF5DE

    oklch(95.6% 0.033 128)

  • #F5ECFF

    #F5ECFF

    oklch(95.6% 0.027 307.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAF5DE

    #EAF5DE

    oklch(95.6% 0.033 128)

  • #F6F1D9

    #F6F1D9

    oklch(95.6% 0.032 97.3)

  • #DFF7E8

    #DFF7E8

    oklch(95.4% 0.032 158.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAF5DE

    #EAF5DE

    oklch(95.6% 0.033 128)

  • #EDEFFF

    #EDEFFF

    oklch(95.5% 0.022 280.3)

  • #FFE9F8

    #FFE9F8

    oklch(95.6% 0.031 337.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAF5DE

    #EAF5DE

    oklch(95.6% 0.033 128)

  • #E5F2FF

    #E5F2FF

    oklch(95.5% 0.022 248.1)

  • #FFEBED

    #FFEBED

    oklch(95.7% 0.022 10.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAF5DE

    #EAF5DE

    oklch(95.6% 0.033 128)

  • #D9F6FF

    #D9F6FF

    oklch(95.5% 0.033 218.4)

  • #F5ECFF

    #F5ECFF

    oklch(95.6% 0.027 307.1)

  • #FFECE6

    #FFECE6

    oklch(95.7% 0.022 38.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAF5DE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAF5DE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.