#EAF4D0

Closest named color: Beige (#F5F5DC). oklch(95% 0.048 119.9), rgb(234, 244, 208).

Aa

Black text reads best on this color (18.34:1).

About this color

#EAF4D0 is a very light, muted yellow. In OKLCH its lightness is 95%, its chroma 0.048 and its hue 120°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.022 away. Black text reads best on it, at 18.34:1.

Hue familyYellows
Lightnessvery light (95%)
Chromamuted (0.048)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.34:1
White text1.14:1

Values

HEX#EAF4D0
RGBrgb(234, 244, 208)
HSLhsl(77, 62%, 89%)
OKLCHoklch(95% 0.048 119.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAF4D0 1.14:1 Fails Lc -7.9 Not readable
Black text on #EAF4D0 18.34:1 AAA Lc 96.9 Preferred for body text
#EAF4D0 text on white 1.14:1 Fails Lc 0.0 Not readable
#EAF4D0 text on black 18.34:1 AAA Lc -97.8 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F5F6F0

    oklch(97.1% 0.008 114.2)

  2. Step 100

    100 (this color)

    #EAF4D0

    oklch(95% 0.048 119.9)

  3. Step 200

    200

    #D6DDC4

    oklch(88.5% 0.034 119.8)

  4. Step 300

    300

    #BBC79A

    oklch(80.9% 0.062 119.9)

  5. Step 400

    400

    #99AA61

    oklch(70.8% 0.099 119.7)

  6. Step 500

    500

    #80942F

    oklch(63.1% 0.127 119.9)

  7. Step 600

    600

    #6A7E00

    oklch(55.7% 0.132 120.1)

  8. Step 700

    700

    #596900

    oklch(49% 0.116 119.6)

  9. Step 800

    800

    #485600

    oklch(42.6% 0.101 120)

  10. Step 900

    900

    #3C4809

    oklch(37.8% 0.084 120.4)

  11. Step 950

    950

    #232A09

    oklch(27% 0.053 120.2)

Export this scale for Tailwind in the Tailwind colors tool

#EAF4D0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F9F0CE0.021
Deuteranopia (no green cones)#F8F0D10.021
Tritanopia (no blue cones)#EDF0EA0.040
Achromatopsia (no color)#F0F0F00.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAF4D0

    #EAF4D0

    oklch(95% 0.048 119.9)

  • #F1EBFF

    #F1EBFF

    oklch(95.1% 0.027 299.6)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAF4D0

    #EAF4D0

    oklch(95% 0.048 119.9)

  • #FBEECA

    #FBEECA

    oklch(95% 0.049 90.5)

  • #D9F8DE

    #D9F8DE

    oklch(95% 0.047 149.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAF4D0

    #EAF4D0

    oklch(95% 0.048 119.9)

  • #E8EEFF

    #E8EEFF

    oklch(95% 0.024 270.3)

  • #FFE5FC

    #FFE5FC

    oklch(95% 0.041 329.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAF4D0

    #EAF4D0

    oklch(95% 0.048 119.9)

  • #DFF2FF

    #DFF2FF

    oklch(95.1% 0.027 237.6)

  • #FFE8EE

    #FFE8EE

    oklch(95.1% 0.026 359.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAF4D0

    #EAF4D0

    oklch(95% 0.048 119.9)

  • #CEF7FF

    #CEF7FF

    oklch(95% 0.043 210.8)

  • #F1EBFF

    #F1EBFF

    oklch(95.1% 0.027 299.6)

  • #FFE9E5

    #FFE9E5

    oklch(95.1% 0.025 29.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAF4D0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAF4D0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.