#EADBB1

Closest named color: Vanilla (#E9D8A6). oklch(89.3% 0.057 90.7), rgb(234, 219, 177).

Aa

Black text reads best on this color (15.26:1).

About this color

#EADBB1 is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.057 and its hue 91°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.014 away. Black text reads best on it, at 15.26:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.057)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.26:1
White text1.37:1

Values

HEX#EADBB1
RGBrgb(234, 219, 177)
HSLhsl(44, 58%, 81%)
OKLCHoklch(89.3% 0.057 90.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EADBB1 1.37:1 Fails Lc -20.9 Dividers and decoration only
Black text on #EADBB1 15.26:1 AAA Lc 85.4 Fine for body text
#EADBB1 text on white 1.37:1 Fails Lc 18.3 Dividers and decoration only
#EADBB1 text on black 15.26:1 AAA Lc -85.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #EFEADA

    oklch(93.7% 0.022 92.5)

  3. Step 200

    200 (this color)

    #EADBB1

    oklch(89.3% 0.057 90.7)

  4. Step 300

    300

    #D3BF8A

    oklch(80.9% 0.073 89.8)

  5. Step 400

    400

    #BC9D3E

    oklch(70.6% 0.118 90.8)

  6. Step 500

    500

    #A78500

    oklch(63.1% 0.129 90.6)

  7. Step 600

    600

    #8C7000

    oklch(55.6% 0.114 91.4)

  8. Step 700

    700

    #765E00

    oklch(49.2% 0.101 91.4)

  9. Step 800

    800

    #614C00

    oklch(42.6% 0.087 90.4)

  10. Step 900

    900

    #513F00

    oklch(37.6% 0.077 90.4)

  11. Step 950

    950

    #312500

    oklch(27.1% 0.055 90.3)

Export this scale for Tailwind in the Tailwind colors tool

#EADBB1 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D9AE0.010
Deuteranopia (no green cones)#E9DEB20.007
Tritanopia (no blue cones)#F3D4CF0.052
Achromatopsia (no color)#DCDCDC0.057

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EADBB1

    #EADBB1

    oklch(89.3% 0.057 90.7)

  • #CFDBFF

    #CFDBFF

    oklch(89.4% 0.051 270.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EADBB1

    #EADBB1

    oklch(89.3% 0.057 90.7)

  • #F9D4B6

    #F9D4B6

    oklch(89.4% 0.058 61)

  • #D6E2B8

    #D6E2B8

    oklch(89.3% 0.057 120.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EADBB1

    #EADBB1

    oklch(89.3% 0.057 90.7)

  • #BBE2FF

    #BBE2FF

    oklch(89.4% 0.057 240.5)

  • #E2D4FD

    #E2D4FD

    oklch(89.4% 0.057 300.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EADBB1

    #EADBB1

    oklch(89.3% 0.057 90.7)

  • #B0E7F1

    #B0E7F1

    oklch(89.3% 0.058 209.9)

  • #F3CFEE

    #F3CFEE

    oklch(89.4% 0.057 330.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EADBB1

    #EADBB1

    oklch(89.3% 0.057 90.7)

  • #B3E9DE

    #B3E9DE

    oklch(89.4% 0.057 181.1)

  • #CFDBFF

    #CFDBFF

    oklch(89.4% 0.051 270.8)

  • #FDCDDA

    #FDCDDA

    oklch(89.3% 0.057 0.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EADBB1, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EADBB1 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.