#EADBAE

Closest named color: Vanilla (#E9D8A6). oklch(89.2% 0.061 91.8), rgb(234, 219, 174).

Aa

Black text reads best on this color (15.24:1).

About this color

#EADBAE is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.061 and its hue 92°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.011 away. Black text reads best on it, at 15.24:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.24:1
White text1.37:1

Values

HEX#EADBAE
RGBrgb(234, 219, 174)
HSLhsl(45, 59%, 80%)
OKLCHoklch(89.2% 0.061 91.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EADBAE 1.37:1 Fails Lc -21.0 Dividers and decoration only
Black text on #EADBAE 15.24:1 AAA Lc 85.3 Fine for body text
#EADBAE text on white 1.37:1 Fails Lc 18.4 Dividers and decoration only
#EADBAE text on black 15.24:1 AAA Lc -85.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #EFEAD9

    oklch(93.6% 0.023 93.3)

  3. Step 200

    200 (this color)

    #EADBAE

    oklch(89.2% 0.061 91.8)

  4. Step 300

    300

    #D3C086

    oklch(81% 0.079 92.1)

  5. Step 400

    400

    #BD9D34

    oklch(70.6% 0.125 91.5)

  6. Step 500

    500

    #A68600

    oklch(63.2% 0.129 91.9)

  7. Step 600

    600

    #8B7000

    oklch(55.5% 0.114 92)

  8. Step 700

    700

    #755E00

    oklch(49.1% 0.1 92.1)

  9. Step 800

    800

    #604D00

    oklch(42.7% 0.087 92.5)

  10. Step 900

    900

    #504000

    oklch(37.8% 0.077 92.8)

  11. Step 950

    950

    #302500

    oklch(26.9% 0.055 91.9)

Export this scale for Tailwind in the Tailwind colors tool

#EADBAE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E5D9AB0.010
Deuteranopia (no green cones)#E9DEAF0.007
Tritanopia (no blue cones)#F4D4CF0.056
Achromatopsia (no color)#DCDCDC0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EADBAE

    #EADBAE

    oklch(89.2% 0.061 91.8)

  • #CFDAFF

    #CFDAFF

    oklch(89.2% 0.052 272.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EADBAE

    #EADBAE

    oklch(89.2% 0.061 91.8)

  • #FAD3B3

    #FAD3B3

    oklch(89.2% 0.061 61.3)

  • #D5E3B6

    #D5E3B6

    oklch(89.4% 0.062 121.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EADBAE

    #EADBAE

    oklch(89.2% 0.061 91.8)

  • #BBE1FF

    #BBE1FF

    oklch(89.2% 0.058 242.1)

  • #E3D3FE

    #E3D3FE

    oklch(89.3% 0.061 302.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EADBAE

    #EADBAE

    oklch(89.2% 0.061 91.8)

  • #ADE7F3

    #ADE7F3

    oklch(89.2% 0.061 211.8)

  • #F5CDEE

    #F5CDEE

    oklch(89.2% 0.062 332)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EADBAE

    #EADBAE

    oklch(89.2% 0.061 91.8)

  • #AFE9DE

    #AFE9DE

    oklch(89.1% 0.061 181.9)

  • #CFDAFF

    #CFDAFF

    oklch(89.2% 0.052 272.3)

  • #FFCCD8

    #FFCCD8

    oklch(89.3% 0.06 2.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EADBAE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EADBAE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.