#EADBA3

Closest named color: Vanilla (#E9D8A6). oklch(89% 0.074 94.9), rgb(234, 219, 163).

Aa

Black text reads best on this color (15.15:1).

About this color

#EADBA3 is a light, moderately saturated yellow. In OKLCH its lightness is 89%, its chroma 0.074 and its hue 95°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.010 away. Black text reads best on it, at 15.15:1.

Hue familyYellows
Lightnesslight (89%)
Chromamoderately saturated (0.074)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.15:1
White text1.38:1

Values

HEX#EADBA3
RGBrgb(234, 219, 163)
HSLhsl(47, 63%, 78%)
OKLCHoklch(89% 0.074 94.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EADBA3 1.38:1 Fails Lc -21.4 Dividers and decoration only
Black text on #EADBA3 15.15:1 AAA Lc 85.0 Fine for body text
#EADBA3 text on white 1.38:1 Fails Lc 18.7 Dividers and decoration only
#EADBA3 text on black 15.15:1 AAA Lc -84.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F6EC

    oklch(97.2% 0.013 97.4)

  2. Step 100

    100

    #EFEAD6

    oklch(93.6% 0.027 95.4)

  3. Step 200

    200 (this color)

    #EADBA3

    oklch(89% 0.074 94.9)

  4. Step 300

    300

    #D4C077

    oklch(80.8% 0.096 94.6)

  5. Step 400

    400

    #BD9E00

    oklch(70.6% 0.145 94.9)

  6. Step 500

    500

    #A28700

    oklch(63% 0.129 94.8)

  7. Step 600

    600

    #887200

    oklch(55.6% 0.114 95.6)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5E4E00

    oklch(42.8% 0.088 95.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#EADBA3 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E7D89F0.009
Deuteranopia (no green cones)#EBDDA50.005
Tritanopia (no blue cones)#F5D3CC0.067
Achromatopsia (no color)#DBDBDB0.074

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EADBA3

    #EADBA3

    oklch(89% 0.074 94.9)

  • #D0D9FF

    #D0D9FF

    oklch(89.1% 0.053 274.8)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EADBA3

    #EADBA3

    oklch(89% 0.074 94.9)

  • #FED1A8

    #FED1A8

    oklch(89% 0.074 64)

  • #D0E4AE

    #D0E4AE

    oklch(89% 0.075 124.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EADBA3

    #EADBA3

    oklch(89% 0.074 94.9)

  • #BCE0FF

    #BCE0FF

    oklch(89.1% 0.057 244.5)

  • #E5D0FF

    #E5D0FF

    oklch(89% 0.067 305.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EADBA3

    #EADBA3

    oklch(89% 0.074 94.9)

  • #A1E8FA

    #A1E8FA

    oklch(89% 0.075 215.3)

  • #FBC9EF

    #FBC9EF

    oklch(89.1% 0.075 334.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EADBA3

    #EADBA3

    oklch(89% 0.074 94.9)

  • #A2EBE1

    #A2EBE1

    oklch(88.9% 0.074 185.3)

  • #D0D9FF

    #D0D9FF

    oklch(89.1% 0.053 274.8)

  • #FFCBD5

    #FFCBD5

    oklch(89% 0.06 5.5)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EADBA3, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EADBA3 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.