#EADABC

Closest named color: Wheat (#F5DEB3). oklch(89.4% 0.044 83.2), rgb(234, 218, 188).

Aa

Black text reads best on this color (15.25:1).

About this color

#EADABC is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.044 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Wheat (#F5DEB3), ΔE 0.024 away. Black text reads best on it, at 15.25:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.044)
Temperaturewarm
Nearest nameWheat (#F5DEB3)
Black text15.25:1
White text1.37:1

Values

HEX#EADABC
RGBrgb(234, 218, 188)
HSLhsl(39, 52%, 83%)
OKLCHoklch(89.4% 0.044 83.2)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EADABC 1.37:1 Fails Lc -21.0 Dividers and decoration only
Black text on #EADABC 15.25:1 AAA Lc 85.3 Fine for body text
#EADABC text on white 1.37:1 Fails Lc 18.4 Dividers and decoration only
#EADABC text on black 15.25:1 AAA Lc -85.2 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DE

    oklch(93.6% 0.016 82.8)

  3. Step 200

    200 (this color)

    #EADABC

    oklch(89.4% 0.044 83.2)

  4. Step 300

    300

    #D2BE98

    oklch(80.9% 0.056 83.4)

  5. Step 400

    400

    #BC9C5D

    oklch(70.8% 0.09 83.3)

  6. Step 500

    500

    #AB8229

    oklch(63.1% 0.114 82.7)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #553D05

    oklch(37.7% 0.075 82.3)

  11. Step 950

    950

    #322407

    oklch(27.1% 0.048 82.3)

Export this scale for Tailwind in the Tailwind colors tool

#EADABC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E2D9BA0.012
Deuteranopia (no green cones)#E6DDBD0.009
Tritanopia (no blue cones)#F2D5D20.038
Achromatopsia (no color)#DCDCDC0.044

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EADABC

    #EADABC

    oklch(89.4% 0.044 83.2)

  • #CDDCFA

    #CDDCFA

    oklch(89.3% 0.044 264.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EADABC

    #EADABC

    oklch(89.4% 0.044 83.2)

  • #F4D5C2

    #F4D5C2

    oklch(89.4% 0.043 53.5)

  • #DBE0BF

    #DBE0BF

    oklch(89.4% 0.044 114.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EADABC

    #EADABC

    oklch(89.4% 0.044 83.2)

  • #C1E2F5

    #C1E2F5

    oklch(89.5% 0.044 233.2)

  • #DCD7F7

    #DCD7F7

    oklch(89.3% 0.044 292.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EADABC

    #EADABC

    oklch(89.4% 0.044 83.2)

  • #BBE5E9

    #BBE5E9

    oklch(89.3% 0.044 203.5)

  • #EBD3ED

    #EBD3ED

    oklch(89.4% 0.044 323.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EADABC

    #EADABC

    oklch(89.4% 0.044 83.2)

  • #C0E6D9

    #C0E6D9

    oklch(89.4% 0.043 172.6)

  • #CDDCFA

    #CDDCFA

    oklch(89.3% 0.044 264.3)

  • #F4D1DE

    #F4D1DE

    oklch(89.4% 0.043 353.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EADABC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EADABC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.