#EAD6BE

Closest named color: Pale Oak (#DBCFB0). oklch(88.6% 0.039 72.3), rgb(234, 214, 190).

Aa

Black text reads best on this color (14.86:1).

About this color

#EAD6BE is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.039 and its hue 72°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.033 away. Black text reads best on it, at 14.86:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.039)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text14.86:1
White text1.41:1

Values

HEX#EAD6BE
RGBrgb(234, 214, 190)
HSLhsl(33, 51%, 83%)
OKLCHoklch(88.6% 0.039 72.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #EAD6BE 1.41:1 Fails Lc -22.7 Dividers and decoration only
Black text on #EAD6BE 14.86:1 AAA Lc 83.8 Fine for body text
#EAD6BE text on white 1.41:1 Fails Lc 19.9 Dividers and decoration only
#EAD6BE text on black 14.86:1 AAA Lc -83.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F1

    oklch(97.1% 0.006 75.4)

  2. Step 100

    100

    #F0E9E0

    oklch(93.7% 0.014 74.4)

  3. Step 200

    200 (this color)

    #EAD6BE

    oklch(88.6% 0.039 72.3)

  4. Step 300

    300

    #D5BC9E

    oklch(80.9% 0.05 72.1)

  5. Step 400

    400

    #C09968

    oklch(70.8% 0.08 72.3)

  6. Step 500

    500

    #AF7F3C

    oklch(63.1% 0.103 73)

  7. Step 600

    600

    #9B6715

    oklch(55.6% 0.112 72.1)

  8. Step 700

    700

    #845503

    oklch(49% 0.104 72)

  9. Step 800

    800

    #6B460B

    oklch(42.6% 0.086 72.4)

  10. Step 900

    900

    #573B13

    oklch(37.6% 0.067 72.5)

  11. Step 950

    950

    #33230D

    oklch(27% 0.042 73)

Export this scale for Tailwind in the Tailwind colors tool

#EAD6BE with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DED6BD0.017
Deuteranopia (no green cones)#E2DBBF0.016
Tritanopia (no blue cones)#F2D1CF0.033
Achromatopsia (no color)#D9D9D90.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #EAD6BE

    #EAD6BE

    oklch(88.6% 0.039 72.3)

  • #C8DCF3

    #C8DCF3

    oklch(88.7% 0.038 251.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #EAD6BE

    #EAD6BE

    oklch(88.6% 0.039 72.3)

  • #F1D2C6

    #F1D2C6

    oklch(88.7% 0.039 42.3)

  • #DEDBBE

    #DEDBBE

    oklch(88.6% 0.039 102.3)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #EAD6BE

    #EAD6BE

    oklch(88.6% 0.039 72.3)

  • #BFE0EC

    #BFE0EC

    oklch(88.7% 0.038 221.8)

  • #D5D7F3

    #D5D7F3

    oklch(88.6% 0.038 282.3)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #EAD6BE

    #EAD6BE

    oklch(88.6% 0.039 72.3)

  • #BDE2E0

    #BDE2E0

    oklch(88.6% 0.039 192.4)

  • #E2D3ED

    #E2D3ED

    oklch(88.7% 0.039 311.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #EAD6BE

    #EAD6BE

    oklch(88.6% 0.039 72.3)

  • #C4E2D2

    #C4E2D2

    oklch(88.6% 0.038 162.3)

  • #C8DCF3

    #C8DCF3

    oklch(88.7% 0.038 251.9)

  • #EDD0E1

    #EDD0E1

    oklch(88.7% 0.039 341.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #EAD6BE, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #EAD6BE in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.