#E9FBDC

Closest named color: Beige (#F5F5DC). oklch(96.7% 0.045 132), rgb(233, 251, 220).

Aa

Black text reads best on this color (19.29:1).

About this color

#E9FBDC is a very light, muted green. In OKLCH its lightness is 97%, its chroma 0.045 and its hue 132°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.021 away. Black text reads best on it, at 19.29:1.

Hue familyGreens
Lightnessvery light (97%)
Chromamuted (0.045)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.29:1
White text1.08:1

Values

HEX#E9FBDC
RGBrgb(233, 251, 220)
HSLhsl(95, 79%, 92%)
OKLCHoklch(96.7% 0.045 132)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9FBDC 1.08:1 Fails Lc 0.0 Not readable
Black text on #E9FBDC 19.29:1 AAA Lc 100.2 Preferred for body text
#E9FBDC text on white 1.08:1 Fails Lc 0.0 Not readable
#E9FBDC text on black 19.29:1 AAA Lc -101.4 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E9FBDC

    oklch(96.7% 0.045 132)

  2. Step 100

    100

    #E6ECE1

    oklch(93.5% 0.016 130.4)

  3. Step 200

    200

    #D1DEC8

    oklch(88.5% 0.033 132.3)

  4. Step 300

    300

    #B3C9A3

    oklch(80.9% 0.057 132.2)

  5. Step 400

    400

    #8BAD70

    oklch(70.7% 0.093 132.1)

  6. Step 500

    500

    #6E9849

    oklch(63% 0.118 132.1)

  7. Step 600

    600

    #568229

    oklch(55.5% 0.128 131.9)

  8. Step 700

    700

    #466E1B

    oklch(49.1% 0.12 132)

  9. Step 800

    800

    #3A5A19

    oklch(42.8% 0.1 131.9)

  10. Step 900

    900

    #324A1C

    oklch(37.8% 0.077 132.1)

  11. Step 950

    950

    #1D2B11

    oklch(26.9% 0.048 132.2)

Export this scale for Tailwind in the Tailwind colors tool

#E9FBDC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF6DA0.028
Deuteranopia (no green cones)#FBF5DD0.027
Tritanopia (no blue cones)#EAF8F20.033
Achromatopsia (no color)#F5F5F50.045

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9FBDC

    #E9FBDC

    oklch(96.7% 0.045 132)

  • #F9F0FF

    #F9F0FF

    oklch(96.6% 0.022 312.2)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9FBDC

    #E9FBDC

    oklch(96.7% 0.045 132)

  • #FAF6D3

    #FAF6D3

    oklch(96.7% 0.046 101.8)

  • #DAFEEB

    #DAFEEB

    oklch(96.6% 0.045 162.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9FBDC

    #E9FBDC

    oklch(96.7% 0.045 132)

  • #F2F3FF

    #F2F3FF

    oklch(96.7% 0.016 282.3)

  • #FFEFF8

    #FFEFF8

    oklch(96.7% 0.021 342.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9FBDC

    #E9FBDC

    oklch(96.7% 0.045 132)

  • #ECF5FF

    #ECF5FF

    oklch(96.6% 0.017 250.8)

  • #FFF0F1

    #FFF0F1

    oklch(96.7% 0.016 12.8)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9FBDC

    #E9FBDC

    oklch(96.7% 0.045 132)

  • #E5F8FF

    #E5F8FF

    oklch(96.7% 0.022 221.8)

  • #F9F0FF

    #F9F0FF

    oklch(96.6% 0.022 312.2)

  • #FFF1EB

    #FFF1EB

    oklch(96.8% 0.017 44.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9FBDC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9FBDC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.