#E9DCAF

Closest named color: Vanilla (#E9D8A6). oklch(89.4% 0.061 93.9), rgb(233, 220, 175).

Aa

Black text reads best on this color (15.32:1).

About this color

#E9DCAF is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.061 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.012 away. Black text reads best on it, at 15.32:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.061)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.32:1
White text1.37:1

Values

HEX#E9DCAF
RGBrgb(233, 220, 175)
HSLhsl(47, 57%, 80%)
OKLCHoklch(89.4% 0.061 93.9)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9DCAF 1.37:1 Fails Lc -20.7 Dividers and decoration only
Black text on #E9DCAF 15.32:1 AAA Lc 85.6 Fine for body text
#E9DCAF text on white 1.37:1 Fails Lc 18.1 Dividers and decoration only
#E9DCAF text on black 15.32:1 AAA Lc -85.5 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5EE

    oklch(97.1% 0.01 87.5)

  2. Step 100

    100

    #EFEAD9

    oklch(93.6% 0.023 93.3)

  3. Step 200

    200 (this color)

    #E9DCAF

    oklch(89.4% 0.061 93.9)

  4. Step 300

    300

    #D1C086

    oklch(80.8% 0.078 93.7)

  5. Step 400

    400

    #BA9F36

    oklch(70.8% 0.125 94.3)

  6. Step 500

    500

    #A38700

    oklch(63.1% 0.129 94.2)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #745F00

    oklch(49.2% 0.101 93.8)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2500

    oklch(26.8% 0.055 93.5)

Export this scale for Tailwind in the Tailwind colors tool

#E9DCAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E6DAAC0.007
Deuteranopia (no green cones)#E9DEB00.005
Tritanopia (no blue cones)#F2D5D00.055
Achromatopsia (no color)#DCDCDC0.061

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9DCAF

    #E9DCAF

    oklch(89.4% 0.061 93.9)

  • #D1DAFF

    #D1DAFF

    oklch(89.3% 0.052 274.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9DCAF

    #E9DCAF

    oklch(89.4% 0.061 93.9)

  • #F9D4B3

    #F9D4B3

    oklch(89.3% 0.06 63.7)

  • #D3E3B8

    #D3E3B8

    oklch(89.3% 0.06 124.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9DCAF

    #E9DCAF

    oklch(89.4% 0.061 93.9)

  • #BDE1FF

    #BDE1FF

    oklch(89.4% 0.056 243.6)

  • #E4D3FD

    #E4D3FD

    oklch(89.4% 0.06 303.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9DCAF

    #E9DCAF

    oklch(89.4% 0.061 93.9)

  • #AEE7F5

    #AEE7F5

    oklch(89.4% 0.061 214.5)

  • #F6CEED

    #F6CEED

    oklch(89.5% 0.06 334)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9DCAF

    #E9DCAF

    oklch(89.4% 0.061 93.9)

  • #AFEAE0

    #AFEAE0

    oklch(89.4% 0.061 183.3)

  • #D1DAFF

    #D1DAFF

    oklch(89.3% 0.052 274.5)

  • #FFCDD7

    #FFCDD7

    oklch(89.4% 0.058 4.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9DCAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9DCAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.