#E9C8A6

Closest named color: Pale Oak (#DBCFB0). oklch(85.2% 0.059 67.7), rgb(233, 200, 166).

Aa

Black text reads best on this color (13.27:1).

About this color

#E9C8A6 is a light, muted orange. In OKLCH its lightness is 85%, its chroma 0.059 and its hue 68°. Its hue sits on the warm side of the wheel. The nearest named color is Pale Oak (#DBCFB0), ΔE 0.025 away. Black text reads best on it, at 13.27:1.

Hue familyOranges
Lightnesslight (85%)
Chromamuted (0.059)
Temperaturewarm
Nearest namePale Oak (#DBCFB0)
Black text13.27:1
White text1.58:1

Values

HEX#E9C8A6
RGBrgb(233, 200, 166)
HSLhsl(30, 60%, 78%)
OKLCHoklch(85.2% 0.059 67.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E9C8A6 1.58:1 Fails Lc -29.8 Dividers and decoration only
Black text on #E9C8A6 13.27:1 AAA Lc 77.4 Fine for body text
#E9C8A6 text on white 1.58:1 Fails Lc 26.4 Dividers and decoration only
#E9C8A6 text on black 13.27:1 AAA Lc -76.6 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #FAF4EE

    oklch(97% 0.01 67.7)

  2. Step 100

    100

    #F4E7DB

    oklch(93.5% 0.021 65.3)

  3. Step 200

    200 (this color)

    #E9C8A6

    oklch(85.2% 0.059 67.7)

  4. Step 300

    300

    #E2B88C

    oklch(80.9% 0.076 67.7)

  5. Step 400

    400

    #D29145

    oklch(70.7% 0.121 67.7)

  6. Step 500

    500

    #BF7600

    oklch(63% 0.138 67.7)

  7. Step 600

    600

    #A16300

    oklch(55.5% 0.122 67.9)

  8. Step 700

    700

    #885300

    oklch(49.1% 0.108 68.1)

  9. Step 800

    800

    #704300

    oklch(42.6% 0.094 67.6)

  10. Step 900

    900

    #5E3800

    oklch(37.8% 0.083 68.3)

  11. Step 950

    950

    #392000

    oklch(27% 0.059 68.3)

Export this scale for Tailwind in the Tailwind colors tool

#E9C8A6 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#D3C9A40.032
Deuteranopia (no green cones)#DBD1A70.029
Tritanopia (no blue cones)#F5C0BF0.049
Achromatopsia (no color)#CECECE0.059

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E9C8A6

    #E9C8A6

    oklch(85.2% 0.059 67.7)

  • #B1D3F4

    #B1D3F4

    oklch(85.3% 0.059 247.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E9C8A6

    #E9C8A6

    oklch(85.2% 0.059 67.7)

  • #F2C2B3

    #F2C2B3

    oklch(85.2% 0.059 38.1)

  • #D9D0A4

    #D9D0A4

    oklch(85.4% 0.059 97.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E9C8A6

    #E9C8A6

    oklch(85.2% 0.059 67.7)

  • #A3D9E8

    #A3D9E8

    oklch(85.3% 0.059 216.7)

  • #C5CCF5

    #C5CCF5

    oklch(85.3% 0.058 277.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E9C8A6

    #E9C8A6

    oklch(85.2% 0.059 67.7)

  • #A3DCD5

    #A3DCD5

    oklch(85.3% 0.059 186.7)

  • #D9C5ED

    #D9C5ED

    oklch(85.3% 0.059 307.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E9C8A6

    #E9C8A6

    oklch(85.2% 0.059 67.7)

  • #AFDBC0

    #AFDBC0

    oklch(85.3% 0.059 157.9)

  • #B1D3F4

    #B1D3F4

    oklch(85.3% 0.059 247.7)

  • #E9C0DC

    #E9C0DC

    oklch(85.2% 0.059 337.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E9C8A6, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E9C8A6 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.