#E7D8BC

Closest named color: Vanilla (#E9D8A6). oklch(88.7% 0.041 83.1), rgb(231, 216, 188).

Aa

Black text reads best on this color (14.94:1).

About this color

#E7D8BC is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.041 and its hue 83°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.028 away. Black text reads best on it, at 14.94:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.041)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.94:1
White text1.40:1

Values

HEX#E7D8BC
RGBrgb(231, 216, 188)
HSLhsl(39, 47%, 82%)
OKLCHoklch(88.7% 0.041 83.1)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E7D8BC 1.40:1 Fails Lc -22.4 Dividers and decoration only
Black text on #E7D8BC 14.94:1 AAA Lc 84.1 Fine for body text
#E7D8BC text on white 1.40:1 Fails Lc 19.6 Dividers and decoration only
#E7D8BC text on black 14.94:1 AAA Lc -83.9 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EFE9DF

    oklch(93.6% 0.015 80.7)

  3. Step 200

    200 (this color)

    #E7D8BC

    oklch(88.7% 0.041 83.1)

  4. Step 300

    300

    #D1BE9B

    oklch(80.9% 0.052 82.7)

  5. Step 400

    400

    #BA9C62

    oklch(70.7% 0.084 83.1)

  6. Step 500

    500

    #A98333

    oklch(63.1% 0.107 82.9)

  7. Step 600

    600

    #936C00

    oklch(55.6% 0.114 83.5)

  8. Step 700

    700

    #7C5A00

    oklch(49% 0.101 82.9)

  9. Step 800

    800

    #664A00

    oklch(42.8% 0.088 83.6)

  10. Step 900

    900

    #533E0C

    oklch(37.7% 0.07 84.3)

  11. Step 950

    950

    #31240A

    oklch(27% 0.044 82.1)

Export this scale for Tailwind in the Tailwind colors tool

#E7D8BC with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD7BA0.012
Deuteranopia (no green cones)#E3DBBD0.009
Tritanopia (no blue cones)#EFD3D00.036
Achromatopsia (no color)#D9D9D90.041

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E7D8BC

    #E7D8BC

    oklch(88.7% 0.041 83.1)

  • #CCDAF6

    #CCDAF6

    oklch(88.7% 0.042 264.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E7D8BC

    #E7D8BC

    oklch(88.7% 0.041 83.1)

  • #F1D3C1

    #F1D3C1

    oklch(88.7% 0.042 52.9)

  • #D9DDBF

    #D9DDBF

    oklch(88.7% 0.04 113.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E7D8BC

    #E7D8BC

    oklch(88.7% 0.041 83.1)

  • #C0DFF1

    #C0DFF1

    oklch(88.7% 0.041 233.4)

  • #DAD5F3

    #DAD5F3

    oklch(88.6% 0.041 293.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E7D8BC

    #E7D8BC

    oklch(88.7% 0.041 83.1)

  • #BBE2E6

    #BBE2E6

    oklch(88.6% 0.041 204.1)

  • #E8D1EA

    #E8D1EA

    oklch(88.7% 0.042 323.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E7D8BC

    #E7D8BC

    oklch(88.7% 0.041 83.1)

  • #BFE3D7

    #BFE3D7

    oklch(88.7% 0.041 173.2)

  • #CCDAF6

    #CCDAF6

    oklch(88.7% 0.042 264.3)

  • #F1CFDC

    #F1CFDC

    oklch(88.7% 0.042 352.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E7D8BC, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E7D8BC in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.