#E6FBDA

Closest named color: Beige (#F5F5DC). oklch(96.4% 0.049 134), rgb(230, 251, 218).

Aa

Black text reads best on this color (19.17:1).

About this color

#E6FBDA is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.049 and its hue 134°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.025 away. Black text reads best on it, at 19.17:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.049)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text19.17:1
White text1.09:1

Values

HEX#E6FBDA
RGBrgb(230, 251, 218)
HSLhsl(98, 80%, 92%)
OKLCHoklch(96.4% 0.049 134)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6FBDA 1.09:1 Fails Lc 0.0 Not readable
Black text on #E6FBDA 19.17:1 AAA Lc 99.8 Preferred for body text
#E6FBDA text on white 1.09:1 Fails Lc 0.0 Not readable
#E6FBDA text on black 19.17:1 AAA Lc -101.0 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E6FBDA

    oklch(96.4% 0.049 134)

  2. Step 100

    100

    #E5EDE1

    oklch(93.7% 0.018 134.9)

  3. Step 200

    200

    #D0DFC8

    oklch(88.6% 0.035 134.5)

  4. Step 300

    300

    #B0CAA1

    oklch(80.9% 0.063 134.1)

  5. Step 400

    400

    #87AE6E

    oklch(70.6% 0.099 133.9)

  6. Step 500

    500

    #689A45

    oklch(63.1% 0.128 134.1)

  7. Step 600

    600

    #4F8423

    oklch(55.6% 0.139 134)

  8. Step 700

    700

    #407015

    oklch(49.2% 0.13 134)

  9. Step 800

    800

    #355B15

    oklch(42.7% 0.107 133.9)

  10. Step 900

    900

    #2E4B19

    oklch(37.7% 0.084 134.2)

  11. Step 950

    950

    #1B2C10

    oklch(27% 0.053 134.5)

Export this scale for Tailwind in the Tailwind colors tool

#E6FBDA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FEF6D80.032
Deuteranopia (no green cones)#FBF4DB0.032
Tritanopia (no blue cones)#E6F8F10.034
Achromatopsia (no color)#F4F4F40.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6FBDA

    #E6FBDA

    oklch(96.4% 0.049 134)

  • #F9EFFF

    #F9EFFF

    oklch(96.5% 0.024 313.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6FBDA

    #E6FBDA

    oklch(96.4% 0.049 134)

  • #F8F5D0

    #F8F5D0

    oklch(96.3% 0.048 103.4)

  • #D6FEEA

    #D6FEEA

    oklch(96.3% 0.049 163.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6FBDA

    #E6FBDA

    oklch(96.4% 0.049 134)

  • #F1F2FF

    #F1F2FF

    oklch(96.4% 0.017 282.5)

  • #FFEDF7

    #FFEDF7

    oklch(96.3% 0.023 342.9)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6FBDA

    #E6FBDA

    oklch(96.4% 0.049 134)

  • #EBF4FF

    #EBF4FF

    oklch(96.4% 0.018 253.3)

  • #FFEFEF

    #FFEFEF

    oklch(96.5% 0.017 17.5)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6FBDA

    #E6FBDA

    oklch(96.4% 0.049 134)

  • #E3F7FF

    #E3F7FF

    oklch(96.4% 0.024 223.7)

  • #F9EFFF

    #F9EFFF

    oklch(96.5% 0.024 313.1)

  • #FFEFE9

    #FFEFE9

    oklch(96.3% 0.019 41.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6FBDA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6FBDA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.