#E6F5D0

Closest named color: Beige (#F5F5DC). oklch(94.9% 0.051 125.4), rgb(230, 245, 208).

Aa

Black text reads best on this color (18.33:1).

About this color

#E6F5D0 is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.051 and its hue 125°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.027 away. Black text reads best on it, at 18.33:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.051)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.33:1
White text1.14:1

Values

HEX#E6F5D0
RGBrgb(230, 245, 208)
HSLhsl(84, 65%, 89%)
OKLCHoklch(94.9% 0.051 125.4)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6F5D0 1.14:1 Fails Lc -7.9 Not readable
Black text on #E6F5D0 18.33:1 AAA Lc 96.8 Preferred for body text
#E6F5D0 text on white 1.14:1 Fails Lc 0.0 Not readable
#E6F5D0 text on black 18.33:1 AAA Lc -97.7 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F7F0

    oklch(97.2% 0.01 125.7)

  2. Step 100

    100 (this color)

    #E6F5D0

    oklch(94.9% 0.051 125.4)

  3. Step 200

    200

    #D3DEC4

    oklch(88.5% 0.037 125.9)

  4. Step 300

    300

    #B6C99A

    oklch(80.9% 0.067 125.7)

  5. Step 400

    400

    #91AC61

    oklch(70.6% 0.105 125.2)

  6. Step 500

    500

    #769730

    oklch(63.1% 0.135 125.4)

  7. Step 600

    600

    #608100

    oklch(55.7% 0.141 125.5)

  8. Step 700

    700

    #506C00

    oklch(49.1% 0.124 125.4)

  9. Step 800

    800

    #415800

    oklch(42.6% 0.107 125.2)

  10. Step 900

    900

    #37490A

    oklch(37.7% 0.087 124.9)

  11. Step 950

    950

    #202B09

    oklch(27% 0.056 125.3)

Export this scale for Tailwind in the Tailwind colors tool

#E6F5D0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FAF0CE0.028
Deuteranopia (no green cones)#F7EFD10.026
Tritanopia (no blue cones)#E8F1EA0.040
Achromatopsia (no color)#EFEFEF0.051

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6F5D0

    #E6F5D0

    oklch(94.9% 0.051 125.4)

  • #F3EAFF

    #F3EAFF

    oklch(95% 0.03 305.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6F5D0

    #E6F5D0

    oklch(94.9% 0.051 125.4)

  • #F9EFC8

    #F9EFC8

    oklch(95% 0.052 95.3)

  • #D4F9E0

    #D4F9E0

    oklch(94.9% 0.051 155.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6F5D0

    #E6F5D0

    oklch(94.9% 0.051 125.4)

  • #E9EDFF

    #E9EDFF

    oklch(94.8% 0.025 275.9)

  • #FFE6F8

    #FFE6F8

    oklch(95% 0.036 335.7)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6F5D0

    #E6F5D0

    oklch(94.9% 0.051 125.4)

  • #E1F1FF

    #E1F1FF

    oklch(95% 0.025 244.4)

  • #FFE7EC

    #FFE7EC

    oklch(94.9% 0.027 3.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6F5D0

    #E6F5D0

    oklch(94.9% 0.051 125.4)

  • #D2F6FF

    #D2F6FF

    oklch(95% 0.039 214.5)

  • #F3EAFF

    #F3EAFF

    oklch(95% 0.03 305.1)

  • #FFE9E3

    #FFE9E3

    oklch(95% 0.025 35.7)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6F5D0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6F5D0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.