#E6F2CA

Closest named color: Beige (#F5F5DC). oklch(94.2% 0.054 121), rgb(230, 242, 202).

Aa

Black text reads best on this color (17.91:1).

About this color

#E6F2CA is a very light, muted yellow. In OKLCH its lightness is 94%, its chroma 0.054 and its hue 121°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.032 away. Black text reads best on it, at 17.91:1.

Hue familyYellows
Lightnessvery light (94%)
Chromamuted (0.054)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text17.91:1
White text1.17:1

Values

HEX#E6F2CA
RGBrgb(230, 242, 202)
HSLhsl(78, 61%, 87%)
OKLCHoklch(94.2% 0.054 121)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6F2CA 1.17:1 Fails Lc -9.7 Not readable
Black text on #E6F2CA 17.91:1 AAA Lc 95.3 Preferred for body text
#E6F2CA text on white 1.17:1 Fails Lc 8.2 Not readable
#E6F2CA text on black 17.91:1 AAA Lc -96.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F6F0

    oklch(97% 0.008 121.6)

  2. Step 100

    100 (this color)

    #E6F2CA

    oklch(94.2% 0.054 121)

  3. Step 200

    200

    #D5DDC1

    oklch(88.4% 0.038 120.2)

  4. Step 300

    300

    #BAC896

    oklch(80.9% 0.069 120.7)

  5. Step 400

    400

    #96AB59

    oklch(70.6% 0.111 121.1)

  6. Step 500

    500

    #7D961C

    oklch(63.2% 0.143 121.2)

  7. Step 600

    600

    #687E00

    oklch(55.5% 0.133 121.1)

  8. Step 700

    700

    #576A00

    oklch(49.1% 0.118 121.1)

  9. Step 800

    800

    #475700

    oklch(42.8% 0.103 121.1)

  10. Step 900

    900

    #3B4800

    oklch(37.7% 0.09 120.7)

  11. Step 950

    950

    #222A05

    oklch(26.8% 0.058 120.9)

Export this scale for Tailwind in the Tailwind colors tool

#E6F2CA with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F7EDC80.024
Deuteranopia (no green cones)#F6EDCC0.025
Tritanopia (no blue cones)#EAEEE70.044
Achromatopsia (no color)#EDEDED0.054

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6F2CA

    #E6F2CA

    oklch(94.2% 0.054 121)

  • #EFE7FF

    #EFE7FF

    oklch(94.1% 0.033 300.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6F2CA

    #E6F2CA

    oklch(94.2% 0.054 121)

  • #F9EBC3

    #F9EBC3

    oklch(94.1% 0.054 91)

  • #D3F7DA

    #D3F7DA

    oklch(94.3% 0.054 150.9)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6F2CA

    #E6F2CA

    oklch(94.2% 0.054 121)

  • #E5EBFF

    #E5EBFF

    oklch(94.1% 0.028 272.5)

  • #FFE1FA

    #FFE1FA

    oklch(94.2% 0.046 331.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6F2CA

    #E6F2CA

    oklch(94.2% 0.054 121)

  • #DAEFFF

    #DAEFFF

    oklch(94.2% 0.031 240.6)

  • #FFE4EA

    #FFE4EA

    oklch(94.2% 0.031 2.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6F2CA

    #E6F2CA

    oklch(94.2% 0.054 121)

  • #C6F6FF

    #C6F6FF

    oklch(94.3% 0.05 210.3)

  • #EFE7FF

    #EFE7FF

    oklch(94.1% 0.033 300.9)

  • #FFE5E0

    #FFE5E0

    oklch(94.2% 0.029 30.6)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6F2CA, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6F2CA in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.