#E6DAAF

Closest named color: Vanilla (#E9D8A6). oklch(88.7% 0.058 94.3), rgb(230, 218, 175).

Aa

Black text reads best on this color (15.01:1).

About this color

#E6DAAF is a light, muted yellow. In OKLCH its lightness is 89%, its chroma 0.058 and its hue 94°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.011 away. Black text reads best on it, at 15.01:1.

Hue familyYellows
Lightnesslight (89%)
Chromamuted (0.058)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text15.01:1
White text1.39:1

Values

HEX#E6DAAF
RGBrgb(230, 218, 175)
HSLhsl(47, 52%, 79%)
OKLCHoklch(88.7% 0.058 94.3)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6DAAF 1.39:1 Fails Lc -22.1 Dividers and decoration only
Black text on #E6DAAF 15.01:1 AAA Lc 84.4 Fine for body text
#E6DAAF text on white 1.39:1 Fails Lc 19.3 Dividers and decoration only
#E6DAAF text on black 15.01:1 AAA Lc -84.1 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F7F5EE

    oklch(97% 0.01 93.6)

  2. Step 100

    100

    #EEEADA

    oklch(93.6% 0.022 95.3)

  3. Step 200

    200 (this color)

    #E6DAAF

    oklch(88.7% 0.058 94.3)

  4. Step 300

    300

    #D0C089

    oklch(80.8% 0.074 93.8)

  5. Step 400

    400

    #B99F3E

    oklch(70.7% 0.119 94.1)

  6. Step 500

    500

    #A38700

    oklch(63.1% 0.129 94.2)

  7. Step 600

    600

    #897100

    oklch(55.5% 0.114 94.1)

  8. Step 700

    700

    #735F00

    oklch(49.1% 0.101 94.6)

  9. Step 800

    800

    #5F4D00

    oklch(42.6% 0.087 93.4)

  10. Step 900

    900

    #4F4000

    oklch(37.6% 0.077 93.9)

  11. Step 950

    950

    #2F2600

    oklch(27.1% 0.056 95.5)

Export this scale for Tailwind in the Tailwind colors tool

#E6DAAF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#E3D8AC0.007
Deuteranopia (no green cones)#E7DCB00.005
Tritanopia (no blue cones)#EFD3CE0.053
Achromatopsia (no color)#DADADA0.058

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6DAAF

    #E6DAAF

    oklch(88.7% 0.058 94.3)

  • #CED8FF

    #CED8FF

    oklch(88.7% 0.055 273.9)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6DAAF

    #E6DAAF

    oklch(88.7% 0.058 94.3)

  • #F6D3B3

    #F6D3B3

    oklch(88.8% 0.058 64.4)

  • #D1E1B7

    #D1E1B7

    oklch(88.7% 0.059 124.5)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6DAAF

    #E6DAAF

    oklch(88.7% 0.058 94.3)

  • #BADFFE

    #BADFFE

    oklch(88.7% 0.058 243.7)

  • #E2D1FA

    #E2D1FA

    oklch(88.7% 0.058 304)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6DAAF

    #E6DAAF

    oklch(88.7% 0.058 94.3)

  • #AEE4F2

    #AEE4F2

    oklch(88.6% 0.058 215.4)

  • #F3CCEA

    #F3CCEA

    oklch(88.7% 0.059 334.2)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6DAAF

    #E6DAAF

    oklch(88.7% 0.058 94.3)

  • #AFE7DE

    #AFE7DE

    oklch(88.7% 0.058 184)

  • #CED8FF

    #CED8FF

    oklch(88.7% 0.055 273.9)

  • #FDCBD5

    #FDCBD5

    oklch(88.8% 0.058 4.9)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6DAAF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6DAAF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.