#E6D8BD

Closest named color: Vanilla (#E9D8A6). oklch(88.6% 0.039 83.8), rgb(230, 216, 189).

Aa

Black text reads best on this color (14.92:1).

About this color

#E6D8BD is a light, muted orange. In OKLCH its lightness is 89%, its chroma 0.039 and its hue 84°. Its hue sits on the warm side of the wheel. The nearest named color is Vanilla (#E9D8A6), ΔE 0.030 away. Black text reads best on it, at 14.92:1.

Hue familyOranges
Lightnesslight (89%)
Chromamuted (0.039)
Temperaturewarm
Nearest nameVanilla (#E9D8A6)
Black text14.92:1
White text1.40:1

Values

HEX#E6D8BD
RGBrgb(230, 216, 189)
HSLhsl(40, 45%, 82%)
OKLCHoklch(88.6% 0.039 83.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E6D8BD 1.40:1 Fails Lc -22.5 Dividers and decoration only
Black text on #E6D8BD 14.92:1 AAA Lc 84.0 Fine for body text
#E6D8BD text on white 1.40:1 Fails Lc 19.7 Dividers and decoration only
#E6D8BD text on black 14.92:1 AAA Lc -83.8 Fine for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 200.

  1. Step 50

    50

    #F8F5F0

    oklch(97.1% 0.007 80.7)

  2. Step 100

    100

    #EEE9DF

    oklch(93.5% 0.014 84.6)

  3. Step 200

    200 (this color)

    #E6D8BD

    oklch(88.6% 0.039 83.8)

  4. Step 300

    300

    #D0BE9C

    oklch(80.8% 0.05 83.3)

  5. Step 400

    400

    #B99D65

    oklch(70.8% 0.081 83.9)

  6. Step 500

    500

    #A78438

    oklch(63.2% 0.103 84.1)

  7. Step 600

    600

    #926C08

    oklch(55.5% 0.112 83.6)

  8. Step 700

    700

    #7C5B00

    oklch(49.2% 0.101 83.9)

  9. Step 800

    800

    #654A03

    oklch(42.7% 0.086 84)

  10. Step 900

    900

    #523E10

    oklch(37.6% 0.067 84.3)

  11. Step 950

    950

    #30240C

    oklch(26.8% 0.042 82.6)

Export this scale for Tailwind in the Tailwind colors tool

#E6D8BD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#DFD7BB0.011
Deuteranopia (no green cones)#E3DBBE0.008
Tritanopia (no blue cones)#EDD3D00.034
Achromatopsia (no color)#D9D9D90.039

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E6D8BD

    #E6D8BD

    oklch(88.6% 0.039 83.8)

  • #CDDAF4

    #CDDAF4

    oklch(88.7% 0.039 264.4)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E6D8BD

    #E6D8BD

    oklch(88.6% 0.039 83.8)

  • #EFD3C2

    #EFD3C2

    oklch(88.6% 0.039 53.3)

  • #D9DDC0

    #D9DDC0

    oklch(88.7% 0.039 113.6)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E6D8BD

    #E6D8BD

    oklch(88.6% 0.039 83.8)

  • #C1DFF0

    #C1DFF0

    oklch(88.7% 0.039 232.7)

  • #DAD5F2

    #DAD5F2

    oklch(88.6% 0.04 293.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E6D8BD

    #E6D8BD

    oklch(88.6% 0.039 83.8)

  • #BDE2E5

    #BDE2E5

    oklch(88.7% 0.039 202.5)

  • #E7D1E9

    #E7D1E9

    oklch(88.6% 0.04 323.3)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E6D8BD

    #E6D8BD

    oklch(88.6% 0.039 83.8)

  • #C0E3D7

    #C0E3D7

    oklch(88.7% 0.04 172.6)

  • #CDDAF4

    #CDDAF4

    oklch(88.7% 0.039 264.4)

  • #F0D0DB

    #F0D0DB

    oklch(88.8% 0.038 355.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E6D8BD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E6D8BD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.