#E5F4D0

Closest named color: Beige (#F5F5DC). oklch(94.7% 0.05 125.8), rgb(229, 244, 208).

Aa

Black text reads best on this color (18.18:1).

About this color

#E5F4D0 is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.050 and its hue 126°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.028 away. Black text reads best on it, at 18.18:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.050)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.18:1
White text1.15:1

Values

HEX#E5F4D0
RGBrgb(229, 244, 208)
HSLhsl(85, 62%, 89%)
OKLCHoklch(94.7% 0.05 125.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5F4D0 1.15:1 Fails Lc -8.6 Not readable
Black text on #E5F4D0 18.18:1 AAA Lc 96.3 Preferred for body text
#E5F4D0 text on white 1.15:1 Fails Lc 0.0 Not readable
#E5F4D0 text on black 18.18:1 AAA Lc -97.1 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F7F0

    oklch(97.2% 0.01 125.7)

  2. Step 100

    100 (this color)

    #E5F4D0

    oklch(94.7% 0.05 125.8)

  3. Step 200

    200

    #D3DEC5

    oklch(88.5% 0.036 126.6)

  4. Step 300

    300

    #B6C99C

    oklch(81% 0.065 126.4)

  5. Step 400

    400

    #91AC64

    oklch(70.7% 0.102 125.7)

  6. Step 500

    500

    #769734

    oklch(63.1% 0.132 125.7)

  7. Step 600

    600

    #5F8100

    oklch(55.7% 0.141 125.9)

  8. Step 700

    700

    #4F6C00

    oklch(49% 0.125 125.9)

  9. Step 800

    800

    #405900

    oklch(42.8% 0.109 126.1)

  10. Step 900

    900

    #36490E

    oklch(37.6% 0.085 126)

  11. Step 950

    950

    #202B0B

    oklch(27% 0.054 125.8)

Export this scale for Tailwind in the Tailwind colors tool

#E5F4D0 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F8EFCE0.026
Deuteranopia (no green cones)#F6EED10.026
Tritanopia (no blue cones)#E7F0EA0.040
Achromatopsia (no color)#EFEFEF0.050

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5F4D0

    #E5F4D0

    oklch(94.7% 0.05 125.8)

  • #F2E8FF

    #F2E8FF

    oklch(94.6% 0.032 305.3)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5F4D0

    #E5F4D0

    oklch(94.7% 0.05 125.8)

  • #F7EEC8

    #F7EEC8

    oklch(94.7% 0.05 96.2)

  • #D4F8DF

    #D4F8DF

    oklch(94.7% 0.05 155)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5F4D0

    #E5F4D0

    oklch(94.7% 0.05 125.8)

  • #E8ECFF

    #E8ECFF

    oklch(94.6% 0.026 276.4)

  • #FFE4F7

    #FFE4F7

    oklch(94.6% 0.038 336.5)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5F4D0

    #E5F4D0

    oklch(94.7% 0.05 125.8)

  • #DFF0FF

    #DFF0FF

    oklch(94.7% 0.027 244.7)

  • #FFE6EA

    #FFE6EA

    oklch(94.6% 0.028 6.7)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5F4D0

    #E5F4D0

    oklch(94.7% 0.05 125.8)

  • #D0F5FF

    #D0F5FF

    oklch(94.7% 0.041 215.9)

  • #F2E8FF

    #F2E8FF

    oklch(94.6% 0.032 305.3)

  • #FFE7E1

    #FFE7E1

    oklch(94.6% 0.028 34.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5F4D0, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5F4D0 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.