#E5EFDB

Closest named color: Beige (#F5F5DC). oklch(93.9% 0.029 128.8), rgb(229, 239, 219).

Aa

Black text reads best on this color (17.70:1).

About this color

#E5EFDB is a very light close to neutral grey. In OKLCH its lightness is 94%, its chroma 0.029. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.027 away. Black text reads best on it, at 17.70:1.

Hue familyNeutrals
Lightnessvery light (94%)
Chromaclose to neutral grey (0.029)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text17.70:1
White text1.18:1

Values

HEX#E5EFDB
RGBrgb(229, 239, 219)
HSLhsl(90, 38%, 90%)
OKLCHoklch(93.9% 0.029 128.8)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E5EFDB 1.18:1 Fails Lc -10.6 Not readable
Black text on #E5EFDB 17.70:1 AAA Lc 94.5 Preferred for body text
#E5EFDB text on white 1.18:1 Fails Lc 9.0 Not readable
#E5EFDB text on black 17.70:1 AAA Lc -95.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100 (this color)

    #E5EFDB

    oklch(93.9% 0.029 128.8)

  3. Step 200

    200

    #D5DCCE

    oklch(88.5% 0.02 128.7)

  4. Step 300

    300

    #B9C6AD

    oklch(81% 0.037 129.7)

  5. Step 400

    400

    #95A881

    oklch(70.6% 0.059 129)

  6. Step 500

    500

    #7B9361

    oklch(63.1% 0.076 129.2)

  7. Step 600

    600

    #657D48

    oklch(55.7% 0.082 128.6)

  8. Step 700

    700

    #536939

    oklch(49% 0.076 129)

  9. Step 800

    800

    #445630

    oklch(42.8% 0.063 129.4)

  10. Step 900

    900

    #3A472A

    oklch(37.8% 0.05 128.2)

  11. Step 950

    950

    #222919

    oklch(26.9% 0.03 127.5)

Export this scale for Tailwind in the Tailwind colors tool

#E5EFDB with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1ECDA0.017
Deuteranopia (no green cones)#F0EBDC0.017
Tritanopia (no blue cones)#E6EDE90.021
Achromatopsia (no color)#ECECEC0.029

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E5EFDB

    #E5EFDB

    oklch(93.9% 0.029 128.8)

  • #F0E6FA

    #F0E6FA

    oklch(93.9% 0.029 308.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E5EFDB

    #E5EFDB

    oklch(93.9% 0.029 128.8)

  • #EFECD6

    #EFECD6

    oklch(94% 0.029 100.6)

  • #DCF1E4

    #DCF1E4

    oklch(93.9% 0.028 158.7)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E5EFDB

    #E5EFDB

    oklch(93.9% 0.029 128.8)

  • #E6E9FE

    #E6E9FE

    oklch(93.8% 0.029 279.4)

  • #F9E4F1

    #F9E4F1

    oklch(93.9% 0.028 340)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E5EFDB

    #E5EFDB

    oklch(93.9% 0.029 128.8)

  • #DDEDFE

    #DDEDFE

    oklch(93.9% 0.029 249.8)

  • #FDE4E7

    #FDE4E7

    oklch(94% 0.028 9.4)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E5EFDB

    #E5EFDB

    oklch(93.9% 0.029 128.8)

  • #D7F0F8

    #D7F0F8

    oklch(93.9% 0.028 218.9)

  • #F0E6FA

    #F0E6FA

    oklch(93.9% 0.029 308.1)

  • #FDE5DD

    #FDE5DD

    oklch(93.9% 0.029 39.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E5EFDB, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E5EFDB in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.