#E58E18

Closest named color: Gamboge (#EE9B00). oklch(72.1% 0.155 66), rgb(229, 142, 24).

Aa

Black text reads best on this color (8.21:1).

About this color

#E58E18 is a medium-light, vivid orange. In OKLCH its lightness is 72%, its chroma 0.155 and its hue 66°. Its hue sits on the warm side of the wheel. The nearest named color is Gamboge (#EE9B00), ΔE 0.037 away. Black text reads best on it, at 8.21:1.

Hue familyOranges
Lightnessmedium-light (72%)
Chromavivid (0.155)
Temperaturewarm
Nearest nameGamboge (#EE9B00)
Black text8.21:1
White text2.55:1

Values

HEX#E58E18
RGBrgb(229, 142, 24)
HSLhsl(35, 81%, 50%)
OKLCHoklch(72.1% 0.155 66)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E58E18 2.55:1 Fails Lc -54.8 Large or bold text, headings
Black text on #E58E18 8.21:1 AAA Lc 54.3 Large or bold text, headings
#E58E18 text on white 2.55:1 Fails Lc 49.7 Large or bold text, headings
#E58E18 text on black 8.21:1 AAA Lc -52.3 Large or bold text, headings

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 400.

  1. Step 50

    50

    #FCF4ED

    oklch(97.1% 0.013 63.9)

  2. Step 100

    100

    #F7E7D7

    oklch(93.6% 0.028 67.5)

  3. Step 200

    200

    #F2D3B4

    oklch(88.5% 0.054 67)

  4. Step 300

    300

    #ECB47C

    oklch(80.9% 0.097 65.7)

  5. Step 400

    400 (this color)

    #E58E18

    oklch(72.1% 0.155 66)

  6. Step 500

    500

    #C17500

    oklch(63% 0.14 66.2)

  7. Step 600

    600

    #A36200

    oklch(55.6% 0.124 66.2)

  8. Step 700

    700

    #8A5200

    oklch(49.2% 0.11 66)

  9. Step 800

    800

    #714200

    oklch(42.6% 0.095 65.8)

  10. Step 900

    900

    #5F3700

    oklch(37.8% 0.084 66.2)

  11. Step 950

    950

    #3A1F00

    oklch(27% 0.06 65.1)

Export this scale for Tailwind in the Tailwind colors tool

#E58E18 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#AA96000.101
Deuteranopia (no green cones)#BFAA1B0.089
Tritanopia (no blue cones)#FB797A0.120
Achromatopsia (no color)#A2A2A20.155

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E58E18

    #E58E18

    oklch(72.1% 0.155 66)

  • #42ACFF

    #42ACFF

    oklch(72.1% 0.154 246.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E58E18

    #E58E18

    oklch(72.1% 0.155 66)

  • #F57D5D

    #F57D5D

    oklch(72% 0.155 35.9)

  • #C1A300

    #C1A300

    oklch(72.1% 0.148 95.8)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E58E18

    #E58E18

    oklch(72.1% 0.155 66)

  • #00B8D8

    #00B8D8

    oklch(72.1% 0.128 216.2)

  • #8D9BFF

    #8D9BFF

    oklch(72.1% 0.146 276.1)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E58E18

    #E58E18

    oklch(72.1% 0.155 66)

  • #00BEB1

    #00BEB1

    oklch(72.1% 0.126 186.2)

  • #BD89F1

    #BD89F1

    oklch(72.1% 0.155 305.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E58E18

    #E58E18

    oklch(72.1% 0.155 66)

  • #39C17B

    #39C17B

    oklch(72.2% 0.155 156.1)

  • #42ACFF

    #42ACFF

    oklch(72.1% 0.154 246.1)

  • #E07CCA

    #E07CCA

    oklch(72.1% 0.156 335.8)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E58E18, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E58E18 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.