#E4F8D7

Closest named color: Beige (#F5F5DC). oklch(95.6% 0.048 133), rgb(228, 248, 215).

Aa

Black text reads best on this color (18.70:1).

About this color

#E4F8D7 is a very light, muted green. In OKLCH its lightness is 96%, its chroma 0.048 and its hue 133°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.025 away. Black text reads best on it, at 18.70:1.

Hue familyGreens
Lightnessvery light (96%)
Chromamuted (0.048)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.70:1
White text1.12:1

Values

HEX#E4F8D7
RGBrgb(228, 248, 215)
HSLhsl(96, 70%, 91%)
OKLCHoklch(95.6% 0.048 133)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4F8D7 1.12:1 Fails Lc 0.0 Not readable
Black text on #E4F8D7 18.70:1 AAA Lc 98.1 Preferred for body text
#E4F8D7 text on white 1.12:1 Fails Lc 0.0 Not readable
#E4F8D7 text on black 18.70:1 AAA Lc -99.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 50.

  1. Step 50

    50 (this color)

    #E4F8D7

    oklch(95.6% 0.048 133)

  2. Step 100

    100

    #E5EDE1

    oklch(93.7% 0.018 134.9)

  3. Step 200

    200

    #D0DEC7

    oklch(88.4% 0.034 133)

  4. Step 300

    300

    #B1CAA1

    oklch(80.9% 0.062 133.3)

  5. Step 400

    400

    #88AE6D

    oklch(70.7% 0.099 133.1)

  6. Step 500

    500

    #6A9944

    oklch(63% 0.127 133)

  7. Step 600

    600

    #518422

    oklch(55.7% 0.139 133.3)

  8. Step 700

    700

    #426F13

    oklch(49.1% 0.128 132.9)

  9. Step 800

    800

    #375B14

    oklch(42.8% 0.107 132.9)

  10. Step 900

    900

    #2F4B18

    oklch(37.8% 0.084 133.3)

  11. Step 950

    950

    #1C2C0F

    oklch(27.1% 0.053 132.9)

Export this scale for Tailwind in the Tailwind colors tool

#E4F8D7 with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#FBF3D50.031
Deuteranopia (no green cones)#F8F1D80.031
Tritanopia (no blue cones)#E5F5EF0.036
Achromatopsia (no color)#F2F2F20.049

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4F8D7

    #E4F8D7

    oklch(95.6% 0.048 133)

  • #F7EBFF

    #F7EBFF

    oklch(95.5% 0.029 312.1)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4F8D7

    #E4F8D7

    oklch(95.6% 0.048 133)

  • #F6F2CD

    #F6F2CD

    oklch(95.5% 0.048 102.2)

  • #D4FBE7

    #D4FBE7

    oklch(95.5% 0.048 163.1)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4F8D7

    #E4F8D7

    oklch(95.6% 0.048 133)

  • #EEEFFF

    #EEEFFF

    oklch(95.6% 0.021 283.1)

  • #FFE9F5

    #FFE9F5

    oklch(95.5% 0.029 343.6)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4F8D7

    #E4F8D7

    oklch(95.6% 0.048 133)

  • #E7F2FF

    #E7F2FF

    oklch(95.7% 0.021 252.5)

  • #FFEBEC

    #FFEBEC

    oklch(95.6% 0.022 14.1)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4F8D7

    #E4F8D7

    oklch(95.6% 0.048 133)

  • #DCF5FF

    #DCF5FF

    oklch(95.5% 0.029 223.8)

  • #F7EBFF

    #F7EBFF

    oklch(95.5% 0.029 312.1)

  • #FFECE4

    #FFECE4

    oklch(95.6% 0.023 44.3)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4F8D7, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4F8D7 in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.