#E4F2DD

Closest named color: Beige (#F5F5DC). oklch(94.5% 0.032 135), rgb(228, 242, 221).

Aa

Black text reads best on this color (18.04:1).

About this color

#E4F2DD is a very light, muted green. In OKLCH its lightness is 95%, its chroma 0.032 and its hue 135°. Its hue sits between the warm and cool halves of the wheel. The nearest named color is Beige (#F5F5DC), ΔE 0.024 away. Black text reads best on it, at 18.04:1.

Hue familyGreens
Lightnessvery light (95%)
Chromamuted (0.032)
Temperaturein between
Nearest nameBeige (#F5F5DC)
Black text18.04:1
White text1.16:1

Values

HEX#E4F2DD
RGBrgb(228, 242, 221)
HSLhsl(100, 45%, 91%)
OKLCHoklch(94.5% 0.032 135)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4F2DD 1.16:1 Fails Lc -9.2 Not readable
Black text on #E4F2DD 18.04:1 AAA Lc 95.7 Preferred for body text
#E4F2DD text on white 1.16:1 Fails Lc 7.8 Not readable
#E4F2DD text on black 18.04:1 AAA Lc -96.5 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100 (this color)

    #E4F2DD

    oklch(94.5% 0.032 135)

  3. Step 200

    200

    #D3DDCE

    oklch(88.6% 0.023 135)

  4. Step 300

    300

    #B6C7AD

    oklch(81% 0.04 134.6)

  5. Step 400

    400

    #8FAA81

    oklch(70.6% 0.065 135.1)

  6. Step 500

    500

    #749562

    oklch(63.1% 0.082 135)

  7. Step 600

    600

    #5C7F48

    oklch(55.6% 0.09 134.9)

  8. Step 700

    700

    #4C6B39

    oklch(49.1% 0.083 134.5)

  9. Step 800

    800

    #3E5730

    oklch(42.6% 0.068 135.1)

  10. Step 900

    900

    #35482A

    oklch(37.7% 0.054 134.7)

  11. Step 950

    950

    #1F2A19

    oklch(26.9% 0.034 134.9)

Export this scale for Tailwind in the Tailwind colors tool

#E4F2DD with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F4EEDC0.022
Deuteranopia (no green cones)#F2EDDE0.022
Tritanopia (no blue cones)#E4F0EC0.023
Achromatopsia (no color)#EEEEEE0.032

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4F2DD

    #E4F2DD

    oklch(94.5% 0.032 135)

  • #F5E7FC

    #F5E7FC

    oklch(94.5% 0.032 314.7)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4F2DD

    #E4F2DD

    oklch(94.5% 0.032 135)

  • #EFEED7

    #EFEED7

    oklch(94.4% 0.03 104.9)

  • #DAF4E8

    #DAF4E8

    oklch(94.5% 0.032 166.2)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4F2DD

    #E4F2DD

    oklch(94.5% 0.032 135)

  • #EAEBFF

    #EAEBFF

    oklch(94.5% 0.027 283.6)

  • #FDE5F2

    #FDE5F2

    oklch(94.5% 0.031 343.8)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4F2DD

    #E4F2DD

    oklch(94.5% 0.032 135)

  • #E1EEFF

    #E1EEFF

    oklch(94.4% 0.027 255.1)

  • #FFE6E7

    #FFE6E7

    oklch(94.5% 0.027 14.9)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4F2DD

    #E4F2DD

    oklch(94.5% 0.032 135)

  • #D7F2FD

    #D7F2FD

    oklch(94.5% 0.032 224.2)

  • #F5E7FC

    #F5E7FC

    oklch(94.5% 0.032 314.7)

  • #FFE7DD

    #FFE7DD

    oklch(94.5% 0.03 44)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4F2DD, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4F2DD in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.