#E4EFDF

Closest named color: Beige (#F5F5DC). oklch(93.9% 0.024 135.7), rgb(228, 239, 223).

Aa

Black text reads best on this color (17.71:1).

About this color

#E4EFDF is a very light close to neutral grey. In OKLCH its lightness is 94%, its chroma 0.024. It has too little chroma to lean warm or cool. The nearest named color is Beige (#F5F5DC), ΔE 0.029 away. Black text reads best on it, at 17.71:1.

Hue familyNeutrals
Lightnessvery light (94%)
Chromaclose to neutral grey (0.024)
Temperatureneutral
Nearest nameBeige (#F5F5DC)
Black text17.71:1
White text1.18:1

Values

HEX#E4EFDF
RGBrgb(228, 239, 223)
HSLhsl(101, 33%, 91%)
OKLCHoklch(93.9% 0.024 135.7)

Contrast

WCAG 2 contrast ratios are the conformance target: AA needs 4.5:1 for body text and 3:1 for large text, AAA needs 7:1. APCA Lc values are supplementary guidance from the WCAG 3 drafts.

PairWCAG 2ResultAPCAAPCA guidance
White text on #E4EFDF 1.18:1 Fails Lc -10.5 Not readable
Black text on #E4EFDF 17.71:1 AAA Lc 94.5 Preferred for body text
#E4EFDF text on white 1.18:1 Fails Lc 9.0 Not readable
#E4EFDF text on black 17.71:1 AAA Lc -95.2 Preferred for body text

Tints and shades

A 50–950 scale built in OKLCH: the hue is held, lightness follows a Tailwind v4-like curve, and every step is kept inside the sRGB gamut. This color sits at step 100.

  1. Step 50

    50

    #F4F6F3

    oklch(97.1% 0.004 134.8)

  2. Step 100

    100 (this color)

    #E4EFDF

    oklch(93.9% 0.024 135.7)

  3. Step 200

    200

    #D4DCD1

    oklch(88.5% 0.017 137)

  4. Step 300

    300

    #B8C6B2

    oklch(81% 0.032 136.2)

  5. Step 400

    400

    #93A889

    oklch(70.7% 0.05 135.6)

  6. Step 500

    500

    #78936C

    oklch(63.2% 0.065 136.2)

  7. Step 600

    600

    #617D54

    oklch(55.7% 0.069 136)

  8. Step 700

    700

    #506944

    oklch(49% 0.064 135.9)

  9. Step 800

    800

    #425638

    oklch(42.8% 0.054 135.5)

  10. Step 900

    900

    #384730

    oklch(37.8% 0.043 135)

  11. Step 950

    950

    #21291D

    oklch(26.9% 0.024 135.3)

Export this scale for Tailwind in the Tailwind colors tool

#E4EFDF with color blindness

Simulated with the Machado et al. (2009) model. ΔE is how far the color moves: below about 0.02 you would not notice a change.

VisionSeen asShift (ΔE)
Protanopia (no red cones)#F1ECDE0.018
Deuteranopia (no green cones)#EFEBE00.017
Tritanopia (no blue cones)#E4EEEA0.016
Achromatopsia (no color)#ECECEC0.025

Harmonies

Hue rotations in OKLCH that keep this color's lightness and chroma.

Complementary

The opposite hue (180°).

  • #E4EFDF

    #E4EFDF

    oklch(93.9% 0.024 135.7)

  • #F1E6F6

    #F1E6F6

    oklch(93.8% 0.024 315.5)

Open the complementary palette in the generator

Analogous

Neighbouring hues, 30° either side.

  • #E4EFDF

    #E4EFDF

    oklch(93.9% 0.024 135.7)

  • #EDECDA

    #EDECDA

    oklch(93.9% 0.024 104.3)

  • #DDF1E7

    #DDF1E7

    oklch(94.1% 0.025 164.4)

Open the analogous palette in the generator

Split complementary

The two hues beside the complement (150° and 210°).

  • #E4EFDF

    #E4EFDF

    oklch(93.9% 0.024 135.7)

  • #E9E9FB

    #E9E9FB

    oklch(93.9% 0.024 285.9)

  • #F8E5EE

    #F8E5EE

    oklch(94% 0.024 347.2)

Open the split complementary palette in the generator

Triadic

Three hues spaced 120° apart.

  • #E4EFDF

    #E4EFDF

    oklch(93.9% 0.024 135.7)

  • #E1ECFC

    #E1ECFC

    oklch(94% 0.025 257.6)

  • #FBE5E5

    #FBE5E5

    oklch(94% 0.024 17.6)

Open the triadic palette in the generator

Square

Four hues spaced 90° apart.

  • #E4EFDF

    #E4EFDF

    oklch(93.9% 0.024 135.7)

  • #DBEFF8

    #DBEFF8

    oklch(94% 0.024 226.5)

  • #F1E6F6

    #F1E6F6

    oklch(93.8% 0.024 315.5)

  • #FAE6DE

    #FAE6DE

    oklch(93.9% 0.024 43.2)

Open the square palette in the generator

Palettes with this color

Curated palettes that contain a color within ΔE 0.04 (OKLab) of #E4EFDF, closest first.

Similar named colors

The eight closest entries in our named color list, with their ΔE distance.

Use #E4EFDF in your product

Turn it into light and dark UI roles checked for contrast, then export to Tailwind v4, shadcn/ui, CSS or design tokens.